Elastro by Kerdelos

🎮 How to play:
- You are in the elastic safe zone !
- Drop generators to expand the zone
Use the elastic to bounce back on ennemies

Attack ennemis with your blast
- Get the highest possible score !
🙏 External assets:
The font we used is https://www.dafont.com/fr/gamer-2.font.
The palette is mostly https://lospec.com/palette-list/slso8
👨👨👦 Credits
- @Daviiiiiiid
- @shadocalex
- @Kerdelos
- @Tyrannas
Ratings
| Overall | 218th | 3.929⭐ | 44🧑⚖️ |
| Fun | 182th | 3.917⭐ | 44🧑⚖️ |
| Innovation | 24th | 4.393⭐ | 44🧑⚖️ |
| Theme | 28th | 4.56⭐ | 44🧑⚖️ |
| Graphics | 199th | 4.214⭐ | 44🧑⚖️ |
| Audio | 246th | 3.726⭐ | 44🧑⚖️ |
| Humor | 509th | 3.013⭐ | 42🧑⚖️ |
| Mood | 317th | 3.81⭐ | 44🧑⚖️ |
| Given | 37🗳️ | 62🗨️ |
- Unique mechanic that feels quite polished!
- Cool artstyle
- Nice music
What I didn't like:
- It's not exactly clear how I should play the game, took me while to explore all the controls, don't understand why I should bounce when I can use my attack, it feels more reliable? Monsters seems to go from all directions rather randomly, that makes it even harder to aim via stretching the area :(
What I'd suggest:
- Maybe it would be more clear if monster would come in waves from each direction, also maybe if canisters also could explode, that way you could place them in a way of a horde and launch your self into it to explode?
- Also maybe player character should have HP and the game should be all about bouncing yourself into the enemies, quickly moving with dash, no attack button.
My team's game has the same problem. It's an issue with Godot 4's web export. See this github issue: https://github.com/godotengine/godot/issues/70691
Might be worth uploading a Mac build so Mac users can download and play! I'll play the web version on a non-mac later so I can rate it :smile:
Finally the character already has HP (top right corner of the screen), but it's probably not super visible and HP are shared with the core, maybe separate healthbars above the player and the core would be easier sure !
The explosion mechanics is also quite interesting ! Maybe we could try it without spending too much time coding it !
Well done! Take a candy! :candy:
Wanted to ask for score chasers if you were fine with me playing some gameplay of your game in the background in the waiting period / intermission. In the waiting period its going to cycle between gameplay of a bunch of different games in the background (with music from games in the jam playing as well)
The game is really great polish it's impressive
This game absolutely needs to be continued in development, it's really good
This game is so cool :D !