{"author_link":"\/users\/thiefviolinist","author_name":"ThiefViolinist","author_uid":1005216,"comments":[{"id":1020030,"author_name":"Hengen","author_uid":"hengen","epoch":1696869637,"text":"A neat little game that gets surprisingly tense! Its a nice touch that you also have to keep the dragon alive and that he isn't just a defensive object so to speak. If i have any gripes it would be that i wish you could get some points and upgrade your castle somehow. I also feel like some music and sound effects would go a long way here! But of course, its ludum dare so i understand time is a massive constraint! Anyways, a solid entry and good work! \ud83d\udc4c","format":"md","likes":1,"spam":"N"},{"id":1020036,"author_name":"Alexis Brochec","author_uid":"alexis-brochec","epoch":1696869892,"text":"Good concept but a bit to hard.\nIt really fit the theme, great job for  a ludum.\nMaybe you should add moment in between wave, were we can buy upgrade (tower, doors, power up for the dragons)\nGood concept but it need a few changes in order to create a real loop.\nDidn't had any music, is it normal ?\n\nGreat entry guys","format":"md","likes":1,"spam":"N"},{"id":1020045,"author_name":"asfdfdfd","author_uid":"asfdfdfd","epoch":1696870357,"text":"It's pretty hard to be a dragon, huh?","format":"md","likes":1,"spam":"N"},{"id":1020456,"author_name":"Sown","author_uid":"sown","epoch":1696885569,"text":"neat concept, but i feel like it could have been explained better. It took me a while to figure out what i was doing. Good game though.","format":"md","likes":1,"spam":"N"},{"id":1021454,"author_name":"Roka Josh","author_uid":"roka-josh","epoch":1696970026,"text":"Nice little entry, a bit tricky at first but I liked it. Good job!","format":"md","likes":1,"spam":"N"},{"id":1021485,"author_name":"M.Kusy","author_uid":"m-kusy","epoch":1696971543,"text":"After the initial wave of confusion and reading the description I managed to wrap my head around it. Fun excercise in managing three lose conditions, can get a bit hectic. Lacks in polish but there's a nice concept in it!","format":"md","likes":1,"spam":"N"},{"id":1023642,"author_name":"Fernando Tonon de Rossi","author_uid":"fernando-tonon-de-rossi","epoch":1697214681,"text":"That's a pretty nice concept, congrats! IDK if there are other levels, I'm always hanging up the more I can, but at the end, the dragon ends up dying :D ","format":"md","likes":1,"spam":"N"},{"id":1026629,"author_name":"Hare Software","author_uid":"hare-software","epoch":1697566415,"text":"I think the concept and the scope of this game are perfect for the theme and the amount of time available for Ludum Dare. You managed to make quite a lot and that is impressive. Like some other comments mentioned, some balance could improve the experience, but getting balance right is always a bit difficult during a jam. Well done!","format":"md","likes":1,"spam":"N"},{"id":1027077,"author_name":"LDJam user 300020","author_uid":"300020","epoch":1697601950,"text":" I like the idea behind the game, but it's a tad challenging. It resonates well with the theme. Moving the character in all directions doesn't feel as fluid as I'd like. Some clearer indicators when attacking or getting hurt, like a health bar for the dragons, would be great. The pacing is so intense that I often miss the blood level because it is on the bottom. Just some thoughts! well done\uff01You can try our game if you like puzzle \ud83d\udc97","format":"md","likes":1,"spam":"N"},{"id":1028056,"author_name":"pndaa","author_uid":"pndaa","epoch":1697719823,"text":"Is there a way to win? My dragon died, I had no food left.\n\nYou could add some effect when you heal the dragon or when you give rocks.\n\nThe game is fine, good job.","format":"md","likes":1,"spam":"N"},{"id":1028197,"author_name":"kostya","author_uid":"kostya","epoch":1697732728,"text":"@pndaa, yes, it is. You need to build walls by carrying stones to the builders. Thanks for playing! 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