Sacrifice acolyte by Snory
Navigate acolytes to their successful sacrifice. :)
Music was done by my colleague, but not directly for this game jam, therefore I have to opt out. But he will welcome feedback at: https://soundcloud.com/sopouch
!!!! For some reason the tutorial will not stop the game. You can manage this by pressing "T".
| Link | https://snory.itch.io/acolytes |
| Link | https://github.com/Snory/LudumDare55 |
| Original URL | https://ldjam.com/events/ludum-dare/55/sacrifice-acolyte |
Ratings
| Overall | 972th | 3.208⭐ | 26🧑⚖️ |
| Fun | 895th | 3.125⭐ | 26🧑⚖️ |
| Innovation | 467th | 3.479⭐ | 26🧑⚖️ |
| Theme | 638th | 3.604⭐ | 26🧑⚖️ |
| Graphics | 914th | 3.146⭐ | 26🧑⚖️ |
| Humor | 794th | 2.659⭐ | 24🧑⚖️ |
| Mood | 1000th | 3.063⭐ | 26🧑⚖️ |
| Given | 13🗳️ | 36🗨️ |
@matthewdrake I especially appreciate your feedback because I know I was not able to give you proper one. So thank you!
I had fun playing yours though, and that's what matters most in my opinion
In each of my games I am struggling with how much to tell the player. I was always fond of games which don't tell you anything and you have to figure it out by trial and error. But you are right, it would be more playable.

Cool concept, great mood, and the summoning circle effects were pretty neat!