MonsterHide by kiroukou

[raw]
made by kiroukou for LD33 (COMPO)
In MonsterHide, YOU are the Monster !

You are a monster among the humans.
It is cool, but hum, you're alone.

So to have some fun, you can launch a lethal bacteria in some places. But be careful to not be detected, otherwise, well.... there will be no more monster at all on earth !

So when you send the bacteria, you absolutely need to contaminate all the people around you, so that you can continue to do you monster stuff a bit longer.


It was my very first attempt at graphics, so, firstly it is not really what I call beautiful, but hopefully it does a decent job, and secondly it was a time consumer... much more than expected. Not for the graphics, but the whole process. So it lacks some feedbacks, sounds, levels...

I hope you'll enjoy being a monster here :)
Kiroukou

Ratings

Coolness 40% 1627
Overall 3.39 268
Fun 3.46 188
Graphics 3.30 354
Humor 3.24 238
Innovation 3.26 302
Mood 3.33 235
Theme 3.71 254

Feedback

Cynapse
24. Aug 2015 路 00:02 UTC
Neat little "spread the disease" game. I love that moment of panic from the NPCs when someone dies. :P
馃帳 kiroukou
24. Aug 2015 路 15:05 UTC
Thank you for the test & the comment Cynapse !
01101101
25. Aug 2015 路 15:13 UTC
Finally managed to beat level 5, and then level 6 was quite a lot easier.
Cool concept, good realisation. One thing I feel that's missing is a Restart button so you don't have to wait if you messed up ;)
freaknarf
25. Aug 2015 路 17:33 UTC
Good concept ,I liked to try the chain reactions ... it gets a bit frustrating when i push randomly on space to respawn and spread the bacteria at the wrong place and the player started out of screen on level 3 but that's ok :)
PEBKAC
31. Aug 2015 路 11:13 UTC
Nice one! <s>Particularly</s> Especially liked the particle effect.
AnaglyphCoding
31. Aug 2015 路 11:25 UTC
A really nice game, however I found that there wasn't any kind of strategy to it, it was more of just spread the disease at one point and hope that it spreads to everyone.

Also, I found that once you lose (when survivors are left) the time between then and restarting the game was too long for me. Yeah, I get very impatient if I can't restart the game right away, which is more my fault :P

Overall, a very neat entry, well done! :)
Slashee the Cow
31. Aug 2015 路 11:30 UTC
Great game! I don't know why you're worried about the graphics, I wish I could do pixel art that good.
Patomkin
31. Aug 2015 路 12:00 UTC
Nice little game. But I want a "speed up" button, or something to do, while I wait :)
mantis
31. Aug 2015 路 12:21 UTC
Cool game. I didn't see if the path of moving characters are predictable. It would be really cool if you were to look at the paths and then fire at correct place, without having to count on luck :)
n8b
31. Aug 2015 路 13:08 UTC
Good concept, developed it!
馃帳 kiroukou
01. Sep 2015 路 11:14 UTC
Thank you all for the comments and feedbacks !

Yes characters movements are seeded and follow a "logic" so that the game could (should!) be more like a puzzle.

Currently, the levels aren't that well leveldesigned, so I understand the feedbacks on that point.
I note about making it a bit faster to retry/simulate :)
Lythom
08. Sep 2015 路 12:07 UTC
What I liked :
- lot a details (animations, characters sentences, differents)
- realisation
- pretty fun
- interpretation of the theme

What imo could be improved :
- graphics (nice first time but can be improved, at least with a minimal predrawn lighting/shadowing of assets)
- sounds/music
- less random : it's more trial and error than real plannification, which reduce alot the "I'm an monster" sensation.
superfreak
08. Sep 2015 路 17:24 UTC
Enjoyed messing with the NPCs far, far too much. Enjoyable game with a nice graphics style. Great job!
CheesyRamen
14. Sep 2015 路 05:27 UTC
Nice idea! Reminds me a little of Every Extend Extra, but with a fun application of this LD theme :)