South City Worker Exam by Phobos001
Itch.io Link below! Godot wasn't embedding correctly into the Ludum Dare website
[CHANGE: 4-15-2024 11:20am CST | Fixed text speed to be faster.]
[CHANGE: 4-15-2024 5:20am CST | Lowered key volume and spaced sounds out further]
You have been summoned to work in South City; a collective working together to create and distribute resources to as many people as possible. This exam will assess what you know, so the other workers can vote on your placement. Time to find out why this is so important!
After restarting twice, I have managed to make something I'm proud of! I hope you all enjoy it :smile:
Credits:
Created using Godot Engine 4.2.1
Music is a modified version of River Fire by Kevin Macleod
Monospace font is PT Mono
Art assets and Sound effects created by me.
I hope you enjoyed this little game!
Good luck to the rest of the entrants!
Stay Safe. Stay Strong.



| HTML & Native (Windows/Linux) | https://phobos001.itch.io/south-city-worker-exam |
| Original URL | https://ldjam.com/events/ludum-dare/55/south-city-worker-exam |
Ratings
| Overall | 852th | 3.325⭐ | 22🧑⚖️ |
| Fun | 941th | 3.075⭐ | 22🧑⚖️ |
| Innovation | 798th | 3.125⭐ | 22🧑⚖️ |
| Theme | 1145th | 2.675⭐ | 22🧑⚖️ |
| Graphics | 781th | 3.425⭐ | 22🧑⚖️ |
| Humor | 498th | 3.184⭐ | 21🧑⚖️ |
| Mood | 181th | 4.025⭐ | 22🧑⚖️ |
| Given | 9🗳️ | 23🗨️ |
I will expand on this world! It's something I've been thinking about for a long time, and I'm very excited to share it :smiley:
Though I think the sound of "typing" is way too loud, especially if you compare it to the music. I was playing on 2/100 sound and it was still quite loud.
Agree with above on a bit sad that we didn't get an actual assessment result TvT
Others have already mentioned it would be great to get a final score or even the result of the exam, and I agree. I've played through it twice and was a little bit disappointed I didn't get anything "special" for completing the second attempt with 100% correct answers :(. Thankfully the game has impressive amount of story, so it didn't feel too bad for the lack of an ending. Also, if you'd have a final result, I thought it might be a good place to put some more lore behind different game endings, based on how well you did. It would also be a nice reason for players to replay through the game. Maybe another thing to add some replayability would be to modify the responses you get based on which answer you select. There's definitely a lot of ways to expand on it, you can tell the game made me excited enough since I'm sitting here, thinking about possible continuations, instead of fixing my game's bugs. :D
Thanks for participating!
Daring idea, well executed ! Well done !
There was some distortion in the audio, but that could have just as well been intentionally there to match the mood.