Lich Dungeon by Enver Arco

[raw]
made by Enver Arco for Ludum Dare 55 (JAM)

https://enverarco.itch.io/lich-dungeon

In Lich Dungeon you play a Lich trying to get to a Crystal inside each level.

Controls


R to Restart Level

Right click minion to change its direction.

Left click minion to use minions special ability (Skeletons can block, vampires can become bats, imps can toggle on and off mining, bombers explode tiles)

Exe recommended as collisions and hit detection is poor in the html version.

Post Mortem

Day 1 – 3 hours brainstorming and art sourcing. 2 hours on tilemap 2 hours game programming

Day 2 - 8 hours programming and game design 1 hour looking at other peoples game progress

Day 3 - 6 hours making levels and bug fixing 1 hour building and publishing the game

The theme this year was great, tons of ideas came to mind. I decided to build a lemmings type game were you would summon skeletons to get to a destination and the game sort of evolved from that concept.

Overall it was a fun game jam and I’m happy with what I created. I suppose from this game it seems UI, tutorials, level design and scope perhaps are some of my weak spots. While being innovative and creative are some of my strong suits. I think the game fell down on introducing the pacing of the mechanics to the player and the level design, I didn’t get a lot of time for playtesting.

I’ve been playing other Ludum Dare games and somethings I like most about them are the juice. The buttons jiggle, the monsters flash white when taking damage, the bloom on projectiles and nice cover art and pretty UI overlays, the resources have nice animations when collected etc. Some of that stuff is an after thought to me while I’m doing a game jam. But its really important and adds a lot to the game feel. So for next time I’m going to try get better at that or have pre existing templates I can use to quickly add that stuff to my game.

Ratings

Overall 975th 3.206⭐ 36🧑‍⚖️
Fun 946th 3.074⭐ 36🧑‍⚖️
Innovation 479th 3.471⭐ 36🧑‍⚖️
Theme 385th 3.926⭐ 36🧑‍⚖️
Graphics 790th 3.412⭐ 36🧑‍⚖️
Audio 507th 3.348⭐ 35🧑‍⚖️
Humor 906th 2.468⭐ 33🧑‍⚖️
Mood 952th 3.152⭐ 35🧑‍⚖️
Given 19🗳️ 51🗨️

Feedback

Nixdalos
15. Apr 2024 · 23:11 UTC
Nice little game. The Player controls are a little tricky.
Astride
16. Apr 2024 · 09:11 UTC
Link to the web version gives me a 404
Icaka
16. Apr 2024 · 09:11 UTC
interesting and good thought put into it
Ghostdev708
16. Apr 2024 · 09:16 UTC
Controls are a little weird, but I enjoyed it
Rokevicius
16. Apr 2024 · 09:24 UTC
Hey, online page leads to 404! Downloaded the build instead. Fun puzzle game! I think level 3 is beatable by just doing nothing :D
Bronino
16. Apr 2024 · 11:17 UTC
Lovely game with cool music and art, I enjoyed it a lot.
zablas
16. Apr 2024 · 11:22 UTC
Pretty chill game. Reminds me of Spellunker.
Roman Dubrovin
16. Apr 2024 · 11:47 UTC
It looks like it is not found on ich
🎤 Enver Arco
16. Apr 2024 · 11:53 UTC
@roman-dubrovin fixed that issue now about it not being found on itch
LDJam user 372256
16. Apr 2024 · 12:01 UTC
The game is well constructed and easy to use, really great!
Roman Dubrovin
16. Apr 2024 · 12:14 UTC
It's interesting. Sometimes it is difficult to control your minions.
andruid
16. Apr 2024 · 12:45 UTC
Nice little game, cool mechanics and the tips are quite handy.
I'm terrible at it but I quite enjoyed it!
Bx007
16. Apr 2024 · 12:45 UTC
Interesting little game. The idea of making the way with minions is cool!
Saryah
16. Apr 2024 · 13:32 UTC
Gave me vibes of Lemmings but with a very cool unique take. Excellent execution and very polished.
thetatautau
16. Apr 2024 · 14:54 UTC
Very original gameplay that fit the theme perfectly.

The mecanic are good but they are introduced too fast and can be a bit overwhelming (the game would require more levels with a slower progression curve).

In the last level, I took a shortcut and didn't kill any ennemy. It was probably not the intended way but I have no idea how to beat it normaly.

IMO the mecanics have potential, it should be possible to make a (small) complete game with them, with better controlls and level design.
helviett
16. Apr 2024 · 17:22 UTC
Interesting idea, good art style and sound. I think if you put a bit more effort you can make it into good puzzle game like Total Party Kill.
ThorPalsson
16. Apr 2024 · 20:04 UTC
Fun puzzle game, the interaction between the summons was pretty cool. Good job!
Kirass
16. Apr 2024 · 22:58 UTC
I like this game! You guys are great!
Melissa Stodolnik
17. Apr 2024 · 06:26 UTC
very interesting game! for me as a person who confuses right and left was a bit difficult, but the game itself is very good! good music not annoying and overall nice picture!
PabloAbraham
17. Apr 2024 · 08:13 UTC
Parabéns pelo trabalho, muito bom!
LDJam user 0
17. Apr 2024 · 15:41 UTC
the idea is solid, but i found it difficult to click the sprites due to their size and speed.
Alexascher
17. Apr 2024 · 15:46 UTC
Nice stylish game! Especially enjoyed the music - it gave off retro game vibes. The controls were a bit confusing: it would be cool if summoning minions were displayed in the UI along with their mana cost.
DenkiTheGamer
17. Apr 2024 · 17:19 UTC
Cool game, i think you could really expand on this concept!
Jhonny111
18. Apr 2024 · 20:21 UTC
Reminds me of the Lemming game. I really liked it. The skeletons were a little hard to click tho.
Darako
20. Apr 2024 · 16:10 UTC
Fun to play, but the hitboxes are a bit weird and difficult to click.
Bytomancer
20. Apr 2024 · 17:26 UTC
I also struggled with the hitboxes for clicking the summons. Bigger hitboxes and a mouse hover indicator would help out a lot.

Overall it was fun. Very cute take on the theme, and excellent music!