The Dispatcher by TWTwoFace

[raw]
made by TWTwoFace for Ludum Dare 55 (JAM)

You are the dispatcher, who try to satisfy people's safety. Summon right service to save people! (Fires, robbers or injures)!

Controls: LMB - choice
RMB - move camera (drag)

Screenshot2.png Screenshot1.png Screenshot5.png

Ratings

Overall 1066th 3.059⭐ 19🧑‍⚖️
Fun 1022th 2.972⭐ 20🧑‍⚖️
Innovation 950th 2.947⭐ 21🧑‍⚖️
Theme 936th 3.184⭐ 21🧑‍⚖️
Graphics 422th 3.947⭐ 21🧑‍⚖️
Audio 623th 3.105⭐ 21🧑‍⚖️
Humor 826th 2.6⭐ 17🧑‍⚖️
Mood 1140th 2.667⭐ 20🧑‍⚖️
Given 11🗳️ 16🗨️

Feedback

LDJam user 382819
16. Apr 2024 · 06:17 UTC
Simple yet extraordinary, it's a fantastic game I really enjoy. Hopefully, one day, I can make one myself.
Kseniya
17. Apr 2024 · 14:48 UTC
It's pretty hard to catch up and see what's going on at the point
Fenix131113
17. Apr 2024 · 14:48 UTC
Cute mini game. But the signs of what type of help is needed should be clearer
GRUZDID
17. Apr 2024 · 14:49 UTC
An interesting idea. It looks good, the sounds are not bad either. It is not particularly convenient to navigate the map. And it's also hard to see what kind of incident happened. And so a simple and fun game. Good job
Melissa Stodolnik
17. Apr 2024 · 14:50 UTC
nice concept, however it's like the time is too short to move around and be able to understand what's going on, I like the graphics
pringlae
18. Apr 2024 · 15:02 UTC
Wow! The menu looks very stylish. The poor unfortunate city looks very nice too. Cool gameplay idea!
We also made a game with a city map :)
Ategon
18. Apr 2024 · 22:42 UTC
Thanks for submitting your game to the stream! If you wanted to watch it again in the future heres the vod of the stream (with a chapter for your game)

https://youtu.be/Foe4js2jhJ0
brainles etertainment
20. Apr 2024 · 06:35 UTC
So sad there is no linux version (or at least HTML5 one). The game looks fantastic, but unfortunately unplayable for me :(
digital bacon
20. Apr 2024 · 06:58 UTC
Interesting idea here, unfortunately I was frustrated by the exclamation marks making it difficult to see what kind of emergency I needed to respond to, turning it to a guessing game. The graphics are otherwise very clear, and it's quite enjoyable otherwise. Excellent work.
ThomasZane
20. Apr 2024 · 10:02 UTC
The art is so good.
But I cant really see what's behind the marks.
🎤 TWTwoFace
20. Apr 2024 · 10:25 UTC
@digital-bacon & @thomaszane you can zoom in on the camera with the mouse wheel and move the camera with the right mouse button to help break down the type of incident.
Cshep99
20. Apr 2024 · 16:31 UTC
the game looks really good! but its so fast! theres hardly enough time to zoom in to see the incident then zoom out to find another one
RollCreators
21. Apr 2024 · 15:49 UTC
Nice try, good for first game)
thormoth
22. Apr 2024 · 06:27 UTC
Really cool entry, love the visuals. As others have pointed out it was hard to see what the incident was when zoomed out, and struggled to have the time to zoom in (maybe you could hide/shrink the exclamation mark when it was selected). But other than that it was a really polished and enjoyable game. Well done!
Gus Goucher
24. Apr 2024 · 02:41 UTC
Very slick graphics! Hard to play, couldn't see the icons well. If intentional, frustrating. Frantic pace was executed well and tense! Nice job.
jacobingalls
29. Apr 2024 · 00:49 UTC
Neat take on the team, it was refreshing to not be in a dungeon with demons! I played the game a few times, the first time I played I didn't know what buttons I was supposed to be pressing. Since I was always getting a exclamation mark triangle i thought I kept getting the same scenario, but it would be correct sometimes and wrong most times. Frustrating! But coming back here I found that you can pan the camera, but you should mention you can zoom too! Zooming in let me see that there is actually stuff under the symbol. But it quickly gets covered up by the alert, so it would be better I think if the alert button either goes away, moves out of the way, or at least goes to 50% opacity. Then I think I could feel like the speed dispatcher you want me to feel like. The zooming does feel a bit jank though, unity is bad at scrolling IMO. I like the title screen, reminds me of games of yore, but it isn't discoverable since they are too well integrated into the scene. Also, congrats on doing a traffic sim for a Jam! (Our first Jam game tried it, at it didn't go well...) Good job!