Zelena's Summoning Service by GaryNinja
Controls: WASD to Move Mouse for Camera Space to jump When Unlocked: Left Shift for sprint Space in the air to double jump
Plot: The king has declared war, you are a postal worker delivering the summons that will hopefully rally enough soldiers to turn the tide.
I had a lot of fun working on this, there were definitely points that I thought i'd go crazy, but in the end i'm fairly happy with what I've achieved. Compared to my previous effort this is something i'd fairly confidently call a game, but I'm sure there will be many better. Regardless, if you enjoy please do leave a comment, if you don't (and can be polite about it) feel free to leave some constructive criticism too :)
Ratings
| Overall | 1148th | 2.842⭐ | 21🧑⚖️ |
| Fun | 1085th | 2.842⭐ | 21🧑⚖️ |
| Innovation | 1140th | 2.583⭐ | 20🧑⚖️ |
| Theme | 1133th | 2.722⭐ | 20🧑⚖️ |
| Graphics | 1038th | 2.632⭐ | 21🧑⚖️ |
| Audio | 662th | 3⭐ | 19🧑⚖️ |
| Humor | 590th | 3⭐ | 18🧑⚖️ |
| Mood | 1021th | 3.028⭐ | 20🧑⚖️ |
| Given | 22🗳️ | 15🗨️ |
Doesn't quite fit the theme, but cool 3Cs overall!
Some pointers:
- I'm always interested in seeing settings, especially in game jams. It's cool that there are some, but I believe you could have a saved time there. I thought my high-end laptop could handle epic but apparently, it couldn't. Just a default setting that should run fine on most machines could save time here.
- I went to credits and was a bit lost seeing a 'congratulations building'. For credits, you can also keep it simple by adding a splash screen or just adding it to the title screen. Also saves some time.
- There were a few cases I wasn't sure about the info. Could I unlock double-jump and run? Where can I find the entry to the next level?
All that said, it's a game! Congrats on seeing it through. Keep it up! :clap:
Well done for using Unreal, the moves were super fun! I'm having a bit of trouble seeing the link with the theme though :/
It was fun, bravo!
now it just felt like there is nothing at stake, but was sometimes just wandering around the environment to look at the trippy stuff which was cool too. I found a bed inside one of the houses I think^^
The upgrades were a easy to miss I think which was a bit sad. I never got the boost one.
maybe put a marker to go to the house for the next level too when you have to^^
would play as watermelon mailman again.
One thing:
1. Add in game menu, because i should exit the game via task manager :)
Simplistic level, but not bad, and for a game prototype it totally works!
And great job with using mail for the "Summoning" theme, that's clever!