To do magic, please dance by Yngvarr

I knew it! My new adopter turned out to be a wizard!.. no, not the "let me help you install a program" kind of wizard, the REAL one! He treats me well, and even made me his apprentice. I can't believe my luck! It's not all fun and games, he teaches me the science of magic. And today is my first big challenge: I'll help him summon... something... I didn't really pay attention. ANYWAY, I won't let him down, I'm so excited, it's gonna be purrfect!
You play as a magic apprentice, your task is to focus the energy for the ritual through a dance. Use WASD, arrows, or HJKL (or even D-Pad, if you dare) to hit it the correct arrows as they approach the frames.
Credits: - Yngvarr - code, music, visual effects. - Syudzius - 2D art, visual effects. - Owly - all of the 3D models. - Shishandr - rigging, these epic animations.
Special thanks for all my wolves from the Pixel Prophecy community! Awooo! :wolf:
Ratings
| Overall | 621th | 3.526⭐ | 21🧑⚖️ |
| Fun | 560th | 3.474⭐ | 21🧑⚖️ |
| Innovation | 1181th | 2.395⭐ | 21🧑⚖️ |
| Theme | 961th | 3.132⭐ | 21🧑⚖️ |
| Graphics | 581th | 3.737⭐ | 21🧑⚖️ |
| Audio | 94th | 4.079⭐ | 21🧑⚖️ |
| Humor | 240th | 3.658⭐ | 21🧑⚖️ |
| Given | 27🗳️ | 26🗨️ |
The beat is quite impressive for a game jam game and it's suitable for a rhythm game (not every track is).
I found a minor issue with the gameplay: there is no penalty for mistakes. I can mash HJKL nonstop and hit every note. The game tracks the "misses" and decreases the bar, but it doesn't account for this mindless button mashing.
For a rhythm game, maybe there could be some "beep" sound if you're hitting the wrong key (or hitting the correct key at the wrong time).
The game is quite short so I baked two cakes and recorded it on a video:
https://www.youtube.com/watch?v=Vn9DKeRQ04Y
I not good at games like this, but I know my son would ace it! BUT as there are not penalty for button smashing, I just smashed away :smiley: Poor cat, looked like it was break dancing. :laughing:
Nice music and graphics. Great job :thumbsup:
Playing regularly I got four button presses in before getting hopelessly lost. Maybe that's why I don't usually play rhythm games :)
Music is nice - with all of it's dynamics and changes. I managed to summon... a cake!

I love that cute dancing cat and that mad wizard :D
Edit: No, I wasn't able to do better than cake :( But judging by the progress bar, it wasn't that bad! So I'll take it as a cake is pretty good result ;)

The game has two endings: you either successfully summon a cake, or you fail(with a funny animation). We wanted to add more variety to the endings, but ran out of time.
My first time playing, the audio and visuals didn't sync right and it made it difficult to play (visuals were lagging behind by half a beat or so). Not sure what happened, but restarting fixed the issue right away.
I really like the character designs, the dance animations, and all the fancy effects that happen over the course of the ritual (and how they line up with the music). The rhythm game felt appropriately generous with the timing without being *too* easy. I would have loved even more positive feedback on a successful hit, like some screenshake or an animation on the arrow you hit, but obviously only so much you can squeeze into a weekend project.
After getting the cake I went back to see what happened when you lost, and I loved the animation there as well!
The music was very pleasant and I liked the distinct movements where the style shifted a bit. I really liked the melody, but think the game could have benefited from slightly "punchier" sound overall since you're trying to line up your button presses with the notes --- perhaps slightly different instrumentation or other changes in the audio software could have taken it to the next level.
Enjoyed this one a lot, good job team!
I drew a doodle of the dancing cat for you:

Props for using Godot; I tried making a rhythm game myself back in LD48 but I wasn't nearly as successful. Feels like the music is slightly out-of-sync with the action, though; going by the visual cues seemed to give me slightly more accuracy than going by the music.
Nice music, by the way!
Very funny both regarding the protagonist and the things you summon!
Come on cat give me some cake!!!! ;-)
Great job!