The Checkout by Mizuto

[raw]
made by Mizuto for Ludum Dare 55 (JAM)

screenshot_3.jpg

The Checkout

This is a simple mystery visual novel game with a bit of puzzle solving.

The player is preparing to checkout at a convenience store and something popped up. Utilize all the information you're given to stay alive. There is only one way out.

screenshot<em>2.jpg image.png screenshot</em>4.png

Ratings

Overall 521th 3.619⭐ 23🧑‍⚖️
Fun 597th 3.429⭐ 23🧑‍⚖️
Innovation 622th 3.333⭐ 23🧑‍⚖️
Theme 668th 3.571⭐ 23🧑‍⚖️
Graphics 449th 3.909⭐ 24🧑‍⚖️
Audio 431th 3.476⭐ 23🧑‍⚖️
Humor 257th 3.614⭐ 24🧑‍⚖️
Mood 426th 3.738⭐ 23🧑‍⚖️
Given 11🗳️ 7🗨️

Feedback

FloweryAndy
16. Apr 2024 · 02:17 UTC
Very fun! I played until I got every ending
Anderson Job Loeffler
16. Apr 2024 · 03:33 UTC
That was so cool! The art style was very nice and fit perfectly with the background music. I thought it was very funny. The xxx liver, xxx kidney made me laugh hahaha. Very good job!
Bluepir
16. Apr 2024 · 05:17 UTC
I got every ending!! For some reason, #1 and #2 took me forever, but I loved the animation in #1 so much! Definitely worth it. I love the whole style of this game! (PS: I'm so happy when I see another game made in godot :D )
LDJam user 383241
16. Apr 2024 · 05:19 UTC
Definitely the strongest part of your game was the art and text style. Really appreciated the runic writing and the cashier just cruising through using that randomly in sentences lol.
JDeeDubs
17. Apr 2024 · 18:54 UTC
This is such a charming game!
The animation style is top-notch. The oblivious cashier, and unobtrusive shopping music really sells the comedy for me. I love how short and sweet this game is; it really makes hunting for all the endings enjoyable.
Great entry!
_shizill
19. Apr 2024 · 01:36 UTC
I like the style of play! very interesting graphics!!!
ScurvyStevon
19. Apr 2024 · 01:42 UTC
I had the exact same idea! Loved playing it!
Cope
20. Apr 2024 · 03:42 UTC
I found it interesting
IG Gamer
20. Apr 2024 · 04:18 UTC
love the style
Nekuake
22. Apr 2024 · 16:44 UTC
I love playing these kind of games, trying to get all the endings, and you really achieved the "summoning" theme vibes with the story! Also, i don't know if you were inspired by Hotel Dusk with the aesthetics but it really looks professional and polished. And the being able to get achievements is so cool!

Also, kudos for using Godot!
monika
03. May 2024 · 06:43 UTC
Ah, a fellow find-all-the-endings entry! I absolutely love the art, especially the unfolding of the demon. The most annoying part (quite minor) was that so many different paths would lead to the same ending, but apart from that it was enjoyable and a real treat to look at. Good work!
Hawkin
04. May 2024 · 00:44 UTC
This was very unexpected!! But you nailed the mood. It started off as very innocent, and quickly became "...what?" I appreciated that the loop was short. It felt like the perfect length for a jam entry, and it encouraged me to cycle through several times to experiment with different answers.

I liked how after the first exploration into the "dark" paths, the music changed. Subtle, but effective.

One thing I would recommend is serializing the player's progress so that they can start with my current achievements whenever I reload the app!
Silliest Goose
04. May 2024 · 00:53 UTC
The art and music were very good for a jam game.