The Unsummoning by Unx
An evil cult's attempt to resurrect an ancient demon goes wrong when by accident they summon a legendary demon hunter. Hunt as many minions as you can to gain energy and sustain yourself, while the evil cultist tries to unsummon you. How many takes did it take you to get to the top?
We really wanted to make a cultist final boss but we ran out of time :(

Our team consisted of 5 people (1 designer, 2 programmers, 2 artist)
Tools Used
- Godot Engine
- Aseprite
- Procreate
- Audacity
- Coffee
Xbox Controls:
- Horizontal Movement: Left Stick
- Jump: A
- Dash/Attack(Near enemies): B
Keyboard Controls:
- Horizontal Movement: A/D
- Jump: Space
- Dash/Attack(Near enemies): Left Mouse Click
| Link | https://oikonomopo.itch.io/jamthegam |
| Link | https://oikonomopo.itch.io/jamthegam |
| Original URL | https://ldjam.com/events/ludum-dare/55/the-unsummoning-1 |
Ratings
| Overall | 455th | 3.684⭐ | 21🧑⚖️ |
| Fun | 340th | 3.711⭐ | 21🧑⚖️ |
| Innovation | 294th | 3.694⭐ | 20🧑⚖️ |
| Theme | 790th | 3.417⭐ | 20🧑⚖️ |
| Graphics | 158th | 4.342⭐ | 21🧑⚖️ |
| Mood | 577th | 3.553⭐ | 21🧑⚖️ |
| Given | 12🗳️ | 21🗨️ |
Artistically this looks really nice and I like the premise. Anyway, solid job, but man... it's really hard! :D
Sucks cause I went as far as downloading it to play because it seemed so cool T_T
The music slaps at least, from the little I managed to hear of it before every restart :P
I like the overall concept, and the character design is sweet. I wish the music continually looped instead of restarting every time you die.
Time management is by far the toughest thing to master in jams, I think. Well done on what you were able to accomplish!
I liked what I played. Awesome pixel art, tight controls, fast paced gameplay. Too bad it was so short though, I would have loved to play more of it, but I can truly empathize with you running out of time (I also wanted to have a final boss fight and ended up with only 2 stages...)