SUMMONERS WAR by Bollatix23500

[raw]
made by Bollatix23500 for Ludum Dare 55 (JAM)

PLAY IT IN FULL SCREEN!

Welcome to Summoners War!

This is my game Ludum Dare 55, with the theme "Summoning" In this Game your are a Summoner in a War with another summoner like you, you will have to summon enchanted, arrows, shields and axes so you can defeat the enemy summoner and win the war.

Are you ready for the callenge?

Theres a secret if you can complete the Hard difficulty, shhhh

Ratings

Overall 917th 3.264⭐ 38🧑‍⚖️
Fun 827th 3.194⭐ 38🧑‍⚖️
Innovation 675th 3.264⭐ 38🧑‍⚖️
Theme 1023th 3⭐ 38🧑‍⚖️
Graphics 1031th 2.667⭐ 38🧑‍⚖️
Audio 670th 2.972⭐ 38🧑‍⚖️
Humor 879th 2.5⭐ 32🧑‍⚖️
Mood 1125th 2.736⭐ 38🧑‍⚖️
Given 35🗳️ 50🗨️

Feedback

Sicosiber
15. Apr 2024 · 22:20 UTC
Super fun, simple, and fast paced! Controls were a little unintuitive, and I wish I had been able to control the lane to spawn the lil guys in with the arrow keys, but once I got the hang of it I really had a blast! Really fun way of making rock paper scissors into a fast paced tactics/reaction game! Keep it up!
pwrs
16. Apr 2024 · 15:13 UTC
really liked this spin on rock paper sissors, a little challenging in controls, but generally a fun concept!
Cope
16. Apr 2024 · 15:17 UTC
Once I got the hang of what counters what, then the game got interesting. Great entry into Ludum Dare!
LDJam user 259831
16. Apr 2024 · 15:17 UTC
Neat game, a little difficult to get the hang of it at first but once you do it's quite fun! I started off with the medium difficulty which unfortunately did not show any of the instructions so I was very confused for a long time. I had to lose and go back to the main menu and play the easy difficulty in order for the tutorial guide to show up. Overall nice game!
GaryNinja
16. Apr 2024 · 15:23 UTC
Very cool concept, admittedly a little hard to keep track of which beats which initially, but after a bit of time very fun!
eonarheim
16. Apr 2024 · 15:27 UTC
It definitely warped my brain to get the rock/paper/scissors going. I found that I can mash the spawn and do lots of damage if there isn't an enemy spawn coming, although that strategy doesn't work on the hardest mode haha.

I'm getting some DDR vibes with things flowing down the screen. Pretty fun concept!
Empty Heads
16. Apr 2024 · 18:27 UTC
Super fun concept, it went really fast at first, but once you get the hang of it it gets better. switching out the weapons is a bit slow, but the game has a good pace in general. Amazing game, simple and straight to the point. Papa nacho !
CaineTinyArms
16. Apr 2024 · 18:32 UTC
It was a fun little game. I did hard mode first, so I didn't see the controls, but after figuring those out it went well. Big fan of the "Papa Nacho" too.
Gnum_
16. Apr 2024 · 23:11 UTC
Vety cool game!
Kaedalus
16. Apr 2024 · 23:40 UTC
As many people mentioned, at first it's a bit difficult to keep track of everything, but you do get the hang of it after a while. Personally, I think having the arrow keys assigned to specific summons instead of scrolling through them would make it easier to play!
Shenon
17. Apr 2024 · 10:40 UTC
Very fun gameplay, I would implement a clik for selecting the "axe, arrow, shield" but very unique game.
c-13mu
17. Apr 2024 · 10:44 UTC
Quite confusing at first, start with the level easy is useful :P

I like the idea overall and it's quite simple but effective. I needed 2-3 attempt in order to get which weapon beat which one. Nice job !

PS: I had the same issue you had on your web gl to work on ludum dare, you should go to Player Settings > Publishing settings > Disable Data Caching as suggested in the ludum dare doc here https://ludumdare.com/resources/guides/embedding/
Ben Yazi
17. Apr 2024 · 11:14 UTC
It's a brain-explosion game. It's a big challenge to try to coordinate switching position and type at the same time.
Even the easy difficulty level isn't that simple!
For some reason, the game doesn't pause for me. Good job!
LDJam user 372231
17. Apr 2024 · 15:28 UTC
ah it's breaking my braaaaain
Idontgetit1
17. Apr 2024 · 15:31 UTC
Took me a while to get used to. I like the Rock Paper Scissors mechanic and i like that the game makes my brain explode while trying to coordinate which buttons to press. Very cool game.
Jawdan
17. Apr 2024 · 15:38 UTC
Nice simple game! The controls could be polished a more and the art leaves a bit to be desired, but overall its quite nice. One major issue I had was that the blue + red health bars cover the most of the left track at higher resolutions,, still got that Papa Nacho before realising it wasnt intentional...
dekara
17. Apr 2024 · 17:29 UTC
Very cool papa nacho game. Fun Idea and a challange. Its cool to have some little harder games between all the leasure easy to beat ones. :D

But to add it gets pretty easy if you start to spam one line and concentrate on that line and occasionally stop in the enemy in a second completly ignoring the third.
Planetary
17. Apr 2024 · 17:30 UTC
This game is a simple one, and also reminds me of Rock Paper Scissors! I like it!
Charl V
17. Apr 2024 · 17:37 UTC
Nice game. Very difficult xD
Poutine Studio
17. Apr 2024 · 19:59 UTC
Wow cool game. For me there were two big squares (blue and red) that were almost taking the whole left side of the screen it made it really hard to play. And I think your sprite for the player arrows are reversed. Apart from that. Great concept, good job!
Iwant_Pizza
17. Apr 2024 · 20:02 UTC
It's not bad, but if you tweak it, it'll be sweet.
megalukes
17. Apr 2024 · 22:44 UTC
Man, it took me a long time to figure out how to win. My mind wasn't working at all. Good and simple idea. I played it so badly I couldn't beat the hard mode hahaha
cheesepencil
18. Apr 2024 · 01:55 UTC
It took me an embarrassingly long time to figure out the controls and ultimately I managed to get past the first level just by spamming F, G, H and the arrows... the same strategy I use for Street Fighter!

ggwp
monika
18. Apr 2024 · 06:45 UTC
Nice! One thing I would suggest if the controls to spawn things are FGH, it would be easier to play if the controls to pick tools were RTY instead of up and down to cycle through them.
🎤 Bollatix23500
18. Apr 2024 · 15:15 UTC
Thanks all soo much for the feed back about the controls, they are now ASD instead of FGH :)
Custodi
18. Apr 2024 · 16:23 UTC
Lack of intuitive control, thanks to comments below)
Simple game modified with fantasy style, sounds cool.
LDJam user 374168
19. Apr 2024 · 05:50 UTC
I think this is a cool game idea, though it was really hard to play because I couldn't really see the left and middle lanes well, there was a lot of UI in the way. The controls were tough to handle, I think simplifying the rock-paper-scissors idea and selection would've helped a lot with the playability. Definitely would love to see a second version with some of the feedback here, but for a game jam with limited time, well done!
Creeper Nade
20. Apr 2024 · 11:05 UTC
cool concept, the ui is kinda broken tho.
Yxure
20. Apr 2024 · 11:15 UTC
Cool game!
DenisMarasan
20. Apr 2024 · 11:38 UTC
For some reason I don't see the unit I'm selecting with my arrows. Nevertheless the concept is novel for me and seems interesting enough. Rock on!

PS: special thanks for difficuly level selection, it rules!
milq
02. May 2024 · 21:05 UTC
It's like rock-paper-scissors but in real time with three lines of action! I find it to be a fantastic idea that I've never seen before! The UI could use some improvement though, as the graphics could be more visually appealing. However, aside from this minor detail, I just want to congratulate you; the concept is original and innovative—I've never played anything quite like it. Very cool indeed, I loved it. Great game!
Baluj
03. May 2024 · 15:01 UTC
I like the music but the controls seem strange to me. I think that just mashing buttons is enough. Also, I would have appreciated it if as part of the tutorial it started with a single lane and was increased to 3. Anyway, it's a good game. Good job!