Frame Wizards by AlezJL
Frame Wizards
The dragon, the rabbit and the scenery
Greetings Great Wizard! Here are the landscapes you requested. We eagerly await to see them teeming with life. However, there's one issue; dark magic has crept into one of them. You must bring it to life, only to later eliminate it. Will you be able to eliminate the seed of evil?

Frame Wizards is a scenario-building and alchemy game where you can summon creatures and objects, search for synergies, and generate new summons to uncover and eliminate the evil hidden within one of the scenes.
| Link | https://alexjl.itch.io/frame-wizards |
| Original URL | https://ldjam.com/events/ludum-dare/55/frame-wizards |
Ratings
| Overall | 761th | 3.419⭐ | 39🧑⚖️ |
| Fun | 883th | 3.135⭐ | 39🧑⚖️ |
| Innovation | 388th | 3.568⭐ | 39🧑⚖️ |
| Theme | 446th | 3.838⭐ | 39🧑⚖️ |
| Graphics | 478th | 3.878⭐ | 39🧑⚖️ |
| Audio | 564th | 3.236⭐ | 38🧑⚖️ |
| Humor | 621th | 2.973⭐ | 39🧑⚖️ |
| Mood | 824th | 3.324⭐ | 39🧑⚖️ |
| Given | 132🗳️ | 48🗨️ |
I love the feeling of progression where you unlock new areas but can always go back. Feeling of advancing the story is just right with that feature :)

in the first scene, you can summon the frog near the fairy to gain a blue hero. Drop him the red charm to transform to red Hero. He can beat the dragon.
It didn't click that I didn't use the fairy at all.
Thanks for the spoiler. It would've felt pretty good if I had solved it myself tho :D

Otherwise, cute art and nice relaxing music. Congratulations!
I wasn't 100% sure what the connections were between each item, but it WAS quite fun seeing them combine into a new character or item.

I liked the art and the combining items to make new ones.
it's a Good game and an excellent idea. I struggled, because I didn't understand that you can go to the next level without getting all the creatures at the previous one. Comments helped me to understand it.
In the first scene, the rabbit dig a hole which connect you to the next zone. And in the second, the snake let you access to the third scene.
Thanks for playing our game!!!


I reloaded the page to read through the tutorial again but it didn't help much xD
I just noticed the objects can push the bunny and that seemed like the only way to proceed, but... I don't think I realize what the game wants from me :') The tutorial was like: place the bird! I did. On the tree. And then...what?
So, about good things: cute art! Placing objects/creatures feels satisfying. The music is nice. I think I just need a bit more guidance from the tutorial ^^'
Combining mechanic is fun, but I will repeat my initial opinion: a more specific tutorial would be welcome. The in-game tutorial doesn't help at all. And since it's only 3-day project, advice doesn't even have to be in the game itself, at least in the description (As in: state **clearly** what the main mechanic of the game is)
