Toad-O-Mental by WMute
Challengers! Welcome to the final exams of our great school of Wizardry! This time the exam in the “Summoning” discipline will take the form of a friendly duel! Show your mentors that their efforts were not in vain!
Game rules:
Green tiles are available for movement. Blue tiles regenerate Summoner's mana.
Toad-O-Mental types:
Fire - attacks enemy.
Water - heals allies.
Earth - holds position. If placed on a blue tile - regenerate Summoner's mana.

Controls:
Click LMB on a tile to move your Summoner; Select spell from Action Bar (or use hotkeys 1, 2, 3) and click on a tile to summon Toad-O-Mental;
Defeat your opponent!
Walkthrough:
https://www.youtube.com/watch?v=wPtMB1pfGjA
| Original URL | https://ldjam.com/events/ludum-dare/55/toad-o-mental |
Ratings
| Overall | 671th | 3.491⭐ | 58🧑⚖️ |
| Fun | 774th | 3.255⭐ | 57🧑⚖️ |
| Innovation | 592th | 3.364⭐ | 57🧑⚖️ |
| Theme | 222th | 4.125⭐ | 58🧑⚖️ |
| Graphics | 231th | 4.219⭐ | 59🧑⚖️ |
| Humor | 500th | 3.167⭐ | 56🧑⚖️ |
| Mood | 747th | 3.407⭐ | 56🧑⚖️ |
| Given | 70🗳️ | 78🗨️ |
Consider some more audio implementation with spell effects and differentiating between enemy summons and ally summons.
Крутаны, так держать!)
Pathfining ans summoning work wrong sometimes, but that's ok. I fastly found the solution to win, but that's was fun.
Thank you fro the game (and funny frogs)!
I also liked the music! Good job!
I really hope I'm wrong though!
It's a good idea to exploit, but the difficulty balance needs fine-tuning. I only used fire and that was enough to finish.
Maybe add some sound effects depending on the invocation, like splash for water and so on...
The cat summoner sometimes takes an indirect route if I select a tile a bit far away instead of going straight ahead.
Anyway, good job!