Eldritch Invoker by Nimolas

Story
The Seraphic Academy is the leading school for the magically gifted. Among the recent graduates stands a promising young mage, you.
Fresh from the halls of Seraphic, you find yourself facing your first solo assignment from the Elders of the Academy. Tasked with a daunting mission, you must journey to the foreboding depths of The Midnight Hollow, a cavern shrouded in darkness and teeming with malevolent creatures known as the Withering Horde.
Once ordinary beings, the beasts of the abyss have fallen victim to a cursed affliction, transforming them into twisted abominations hungry for the essence of life. Your mission is clear: to cleanse the abyss of this blight by facing the seemingly endless onslaught of the Withering Horde.
Armed with your summoning prowess, you enter the mouth of the cavern, prepared to confront the darkness that lurks within...
Controls
Use the tabs on the right side of the book to switch between pages.
* Drag * the symbols onto your Summon Circle to add affixes
* Add * the summon symbol at the bottom to complete the Circle
* Hit the keys * in time with the chalk to draw the symbol
* SPACE * when the chalk is over the centre symbol to summon your Minion!
Tutorial Page
A brief description of how to play the game (plus hints to some of the features we couldn't get done in time!)
Charts Page
Here is a useful list of all element types and how they interact with each other - you will need this page a lot...
Learn Page
Here you can learn new Affixes to modify your Minion in different way with different elemental types. You can learn a new affix by spending 100 Souls, Souls are gained by killing enemies in the Battle Scene.
Build Page
Here is where you customise your Summon Circle to give you minions with varying elemental types. Drag an affix from the left side page into one of the four available boxes on your Summon Circle, when you're done, drag the Summon Symbol from the bottom of the page into the centre to draw your Circle.
Drawing the Circle
Press the key prompts as the chalk passes over them to draw them into the Summoning Circle - the four outside symbols control the power of your Minion, missing some will give them a debuff making them less powerful in battle. The inner four symbols are where your elemental affixes are applied.
Press Space when the chalk hits the centre box and your Minion will be summoned.
Battle Scene
Your Minion will automatically attack the enemy with an elemental attack based on the affixes they have applied, the damage is calculated like so:
- Base Damage - 10
- Strong Type Damage + 10
- Normal Type Damage + 5
Weak Type Damage + 0
Elemental type damage stacks so try to go for the big combos!
- Enemy attacks also follow these rules so watch out for their types.
If your Minion successfully defeats the enemy, you will be awarded 20 Souls which you can spend unlocking new affixes to make your Minion even stronger - however if your Minion is defeated, 10 Souls will be taken from you.
At the end of a battle, you will be given the option to continue the fight with your current Minion with all of their applied affixes, edit your Summon Circle to try a new combination, or go to the Learn Page to gain some powerful new knowledge!
Note
Due to being short on time (as ever!) there where a few mechanics we couldn't get implemented, namely giving the enemies elemental affixes to add more challenge to the combat. We would have also liked to differentiate the elemental attacks from each other, but other than that it's fairly close to our original vision!
External Assets
Music
Ratings
| Overall | 910th | 3.272⭐ | 48🧑⚖️ |
| Fun | 931th | 3.087⭐ | 48🧑⚖️ |
| Innovation | 452th | 3.489⭐ | 48🧑⚖️ |
| Theme | 160th | 4.217⭐ | 48🧑⚖️ |
| Graphics | 749th | 3.489⭐ | 48🧑⚖️ |
| Humor | 763th | 2.705⭐ | 46🧑⚖️ |
| Mood | 473th | 3.678⭐ | 47🧑⚖️ |
| Given | 26🗳️ | 77🗨️ |
It lacks polish and return on inputs, is too slow with a lot of grind, however I was really into it !
I was really wanting for more interactions and invocations types, meaning you have in your hands something worth of Pokemon XD
Two last notes:
-If you click on the "continue" button fast enough, you are able to launch several battles at the same time, up to a point where just clicking gives you souls ^^
-The drawing sequence should really launch when the player press the first input. It is too tedious if it launch directly.
Great work !
Other than that, it is very nice !
One thing I would like to see more of is some responsiveness or feedback, "game feel" stuff like sound or visual effects particularly on the summoning circle drawing minigame. I found it quite hard to handle at first and missed half of the inputs... Well, that's mainly my fault but it would certainly add to the feel of it to have some kind of feedback.
Anyway good job I like what you have here and I appreciate the ambition of what you were going for.
The inner ones are the selected affixes that add bonuses to your minions damage. We wanted the enemies to spawn with random affixes too, but ran out of time.
Once again fell to scope creep
Also maybe I chose a bad start layout but my minion is exactly par, and I'm loosing 10 souls every battle to spawn them.