Call for Aid by AndyP
Your city is under attack! Light the beacons across the mountaintops to summon aid for your friendly neighboring city!
Use the arrows to move and X to jump.

| Link | https://github.com/theandypeterson/ludum-dare-55/tree/main |
| Link | https://theandypeterson.itch.io/call-for-aid |
| Original URL | https://ldjam.com/events/ludum-dare/55/call-for-aid |
Ratings
| Overall | 322th | 2.852⭐ | 29🧑⚖️ |
| Fun | 308th | 2.796⭐ | 29🧑⚖️ |
| Innovation | 351th | 2.148⭐ | 29🧑⚖️ |
| Theme | 328th | 2.611⭐ | 29🧑⚖️ |
| Graphics | 311th | 2.667⭐ | 29🧑⚖️ |
| Audio | 233th | 2.808⭐ | 28🧑⚖️ |
| Humor | 264th | 2.259⭐ | 29🧑⚖️ |
| Mood | 303th | 2.667⭐ | 29🧑⚖️ |
| Given | 26🗳️ | 31🗨️ |
The game was cute but quite short :) I also watched the LotR clip you added and got lost there :D Good sound effects. Very retro.
Thank you for your experience.
My time was 40, really nice tight short platformer, controls are good too. It seems like you only need to hit the bottom of a platform to be transported to the top in kind of a coyote time system, it's great that its there and definitely was critical to me beating the game but it just feels interesting compared to what I'm used to.
I like the sprites, and the animated beacon fires.
Cool game!
That said, this reminded me of a really short precision platformer. On one of the last levels, which had a lot more height to it, I got almost to the end but then missed a jump (totally my fault) and fell all the way down to the bottom. Felt for a moment like I was playing Bennett Foddy's "Getting Over It", but in a good way. I made a mistake that I could learn from, and it made it even more rewarding when I beat that level (after a few more tries :upside_down:). Overall fun little short game, great work!
