Call for Aid by AndyP

[raw]
made by AndyP for Ludum Dare 55 (COMPO)

Your city is under attack! Light the beacons across the mountaintops to summon aid for your friendly neighboring city!

Use the arrows to move and X to jump.

Screenshot 2024-04-14 at 12.26.27 AM.png

Ratings

Overall 322th 2.852⭐ 29🧑‍⚖️
Fun 308th 2.796⭐ 29🧑‍⚖️
Innovation 351th 2.148⭐ 29🧑‍⚖️
Theme 328th 2.611⭐ 29🧑‍⚖️
Graphics 311th 2.667⭐ 29🧑‍⚖️
Audio 233th 2.808⭐ 28🧑‍⚖️
Humor 264th 2.259⭐ 29🧑‍⚖️
Mood 303th 2.667⭐ 29🧑‍⚖️
Given 26🗳️ 31🗨️

Feedback

jdah
15. Apr 2024 · 10:13 UTC
platforming could be a little less janky, teleporting through the bottom of platforms is a little strange. Overall a fun little game though - I like the music!
1y1e
15. Apr 2024 · 11:28 UTC
Nice to see a different interpretation of the theme! It was a good idea putting a completion time at the end, that suckered me into replaying to try and get a quicker time - 38 seconds is my personal best ;)
Bloham
15. Apr 2024 · 11:30 UTC
The beacon is lit and I summoned the forces!
The game was cute but quite short :) I also watched the LotR clip you added and got lost there :D Good sound effects. Very retro.

Thank you for your experience.
magnusfurcifer
15. Apr 2024 · 11:35 UTC
AND ROHAN WILL ANSWER!

My time was 40, really nice tight short platformer, controls are good too. It seems like you only need to hit the bottom of a platform to be transported to the top in kind of a coyote time system, it's great that its there and definitely was critical to me beating the game but it just feels interesting compared to what I'm used to.

I like the sprites, and the animated beacon fires.

Cool game!
LDJam user 391120
15. Apr 2024 · 11:35 UTC
Some issues witht the platform mechanics but overall it's a great little game with a NES feeling :) nice job
CO5MONAUT
15. Apr 2024 · 14:21 UTC
If I see PICO-8, I'll give it a like without hesitation. Decent work. I'm not a fan of platformers, but this one I was able to get through. I like the graphics and the music is present, which is definitely a plus.
Joe Bustamante
16. Apr 2024 · 13:42 UTC
This was a cool interpetation of the theme! I think there's a little work that could be done to make the platforming experience a little smoother - the player's position sometimes seems to register in weird spots, and it's a bit unforgiving (tiny bit of coyote time maybe?).

That said, this reminded me of a really short precision platformer. On one of the last levels, which had a lot more height to it, I got almost to the end but then missed a jump (totally my fault) and fell all the way down to the bottom. Felt for a moment like I was playing Bennett Foddy's "Getting Over It", but in a good way. I made a mistake that I could learn from, and it made it even more rewarding when I beat that level (after a few more tries :upside_down:). Overall fun little short game, great work!
LDJam user 3808
17. Apr 2024 · 02:18 UTC
My time was 39. Nice to see PICO-8 game. Controls felt good and overall nice entry.
Brooklyn Humphrey
17. Apr 2024 · 04:28 UTC
This was fun, I like being able to see how fast I completed the game and it makes me want to play more. Nice work!
candlesan
17. Apr 2024 · 05:11 UTC
My time was 73. Love seeing PICO8 games. Nice entry. I like that my character pulls myself up to the platform when I am just a little below it. Timing and positioning the jumps was tight.
the4thcircle
17. Apr 2024 · 09:23 UTC
Short and sweet. Graphics reminded me of an old Atari game called Terry's Big Adventure. Platforming felt a bit snappy but never in a forgviging way, which is better than the alternative.
coatline
17. Apr 2024 · 19:09 UTC
Nice little experience. It felt just like a PICO8 game. The platforming was unique, not to say it didn't work; I think it did. Good job!
RPGWanderer
17. Apr 2024 · 19:22 UTC
Beacons are lit, Gondor called for help :) Nice and short platformer, it's amazing people are still making cartridge games ! An extra pixel for jump would make jumping more fluid, you don't have much room for error :p By the way, I don't know if it's me but sometimes it feels like I'm snapping through the platforms.
cogcomp
17. Apr 2024 · 20:48 UTC
This is actually the second "light the lanterns" game I've played during this compo. This is definitely the one that was more fun of the two. The jumping and platform detection needs more work and the game is just a bit too easy. I love platformers and I like that this one isn't difficult, but it goes a bit too far in the other direction. Nice idea though!
Esther128
17. Apr 2024 · 21:21 UTC
Realy special that plattforms feels kinda magnetic :0
zablas
17. Apr 2024 · 22:37 UTC
Cute little platformer. Short and sweet! ^^
PieRo_PBeS_studio
20. Apr 2024 · 16:40 UTC
yeah another pico 8 lover!!! the collision with platforms is a bit weird but it's cool to see a game with a beginning, an end and a good gameplay loop. The music is very cool and the whole thing is encouraging, I can't wait to see what happens next.
shared
23. Apr 2024 · 22:41 UTC
love pico-8


![Untitled.png](///raw/cab/1/z/64bea.png)
CrociDB
26. Apr 2024 · 11:13 UTC
I like the simple concept, even though the platforming is a little janky. Music and SFX are on point though. Overall a good entry, good job! :)
Flightless
02. May 2024 · 18:02 UTC
Nice consistent graphic style. My time was 44 :slight_smile: