Justified by Justified Murder Studios

[raw]
made by Justified Murder Studios for LD33 (JAM)
This unfair and unforgiving game is meant to be so.
After all, you are a monster, and you deserve it. You murderer.
So enjoy this text-based adventure about a Northern Irish killer, focused on punishment, either fair or unfair.
And remember, sometimes murder is the key to success.
Or is it? You're not a psychopath, are you?

Feel free to give us feedback in the comments, as this is our first collaborative game

Ratings

Coolness 39% 1668
Overall(Jam) 2.71 942
Audio(Jam) 2.63 564
Fun(Jam) 2.60 860
Humor(Jam) 2.38 731
Innovation(Jam) 2.48 900
Mood(Jam) 3.32 381
Theme(Jam) 3.70 328

Feedback

jrhee
25. Aug 2015 · 19:45 UTC
Freedom tastes goood :)
Hamsternator
25. Aug 2015 · 20:29 UTC
I like it. Was an interesting experience trying to escape in this "special" text adventure ^^

The ending I got felt a little sloppy though. I might try again to see if there are more =)
axoona
25. Aug 2015 · 21:42 UTC
I'm on the loose!! :D
NoWandStudios
27. Aug 2015 · 10:22 UTC
Nice concept. Wellcome to ludum dare :D. Take care this is like drugs ^^'
justinooncx
27. Aug 2015 · 10:23 UTC
Interesting take on the theme. Text based adventures are valid, I suppose, although I question why you want to be judged in audio and graphics...
🎤 Justified Murder Studios
27. Aug 2015 · 17:23 UTC
jrhee: thx!
Hamsternator: do you remember which ending that was?
axoona: Nice! :D
NoWandStudios: thx!
justinooncx: thx. Well, it has music (if you didn't hear it, test another browser) and when it comes to graphical design, the font, placement and colours and stuff like that affects the experience even of a text adventure, right?
JackDegree
29. Aug 2015 · 17:02 UTC
Cool :)
dmcfarline
31. Aug 2015 · 11:23 UTC
I like the way it loops, good story!
Xanjos
02. Sep 2015 · 21:39 UTC
Loved the background music and I like the way the game seemingly loops back to the start.
ALobker
03. Sep 2015 · 10:59 UTC
I got stuck in the cycle.
🎤 Justified Murder Studios
05. Sep 2015 · 12:48 UTC
ALobker: then you should try another way... :)
Finn
08. Sep 2015 · 19:45 UTC
A massive suggestion I have is cut down all the text into smaller passages that are slowly typed onto the screen, similar to a visual novel. Seeing lots of text at once really puts off a lot of people, but if it is slowly drip fed in smaller chunks, people can read shit tons.