Summoning by MrBamboo
Summoning
Summoning is a game where you summon monsters using various ingredients and placing them on a summoning board. Each ingredient will affect different properties of the monster you want to make. Use the arcane focus to better understand the properties of your ingredients! When you summon a monster you can then use it to fight the enemy. Victory will award you new materials. Monsters fight according to three characteristics: * Their species * Their emotion * Their element
Summoning a monster
To summon a monster, take an ingredient and place it in the arcane focus(with the crystal balls). Adjust the crystal balls to ensure maximum energy. Then move the ingredient to the summoning circle. Once you have a valid summon, light the 5 candles and your monster will appear. Important You must have a valid summon or else the candles won't light up! This means that you have to leave the dead zone in each property of the monster you want to summon before lighting the candles.
Known pain points & bugs
- Balance is way off so it is possible to softlock due to rng very early on if you do not get the ingredients necessary to win. If this happens restart the game. We will balance things out in the coming week in a "post-jam" version.
- The indicators on the arcane focus might act weird if you take an item from the focus back to the inventory (shouldn't affect the game)
| Link | https://github.com/misterbamboo/ld55 |
| Original URL | https://ldjam.com/events/ludum-dare/55/summoning-7 |
Ratings
| Given | 1🗳️ | 0🗨️ |