Damned Koi by Phillip Schulze

[raw]
made by Phillip Schulze for Ludum Dare 55 (JAM)

Damned Koi

Description:

In Damned Koi, you take on the role of a retired necromancer who has traded in dark sorcery for the tranquility of tending to a koi pond. However, your supernatural powers haven't diminished entirely. Instead, you use them to summon undead zombie koi fish from the grave, populating your pond with these eerie creatures.

Gameplay:

As the necromancer-caretaker, your primary objective is to protect your koi from various threats using your spells and necromantic abilities. You'll face predators, natural dangers, and possibly even rival necromancers seeking to disrupt your newfound peaceful existence.

Features:

  • Summon Undead Koi: Use your necromantic powers to summon undead koi fish to inhabit your pond. Each zombie koi has unique characteristics and abilities.
  • Defensive Spells: Cast powerful spells to defend your koi from predators and other dangers.

Developers:

  • Created by Phillip, Andrew, Tian, and Erick

Screenshot 2024-04-16 021353.png Screenshot 2024-04-16 021500.png

Ratings

Overall 1077th 3.04⭐ 27🧑‍⚖️
Fun 1034th 2.94⭐ 27🧑‍⚖️
Innovation 865th 3.06⭐ 27🧑‍⚖️
Theme 510th 3.76⭐ 27🧑‍⚖️
Graphics 954th 3.04⭐ 27🧑‍⚖️
Audio 715th 2.783⭐ 25🧑‍⚖️
Humor 900th 2.478⭐ 25🧑‍⚖️
Mood 1031th 3⭐ 27🧑‍⚖️
Given 16🗳️ 29🗨️

Feedback

Speedphoenix
16. Apr 2024 · 11:57 UTC
I had trouble understanding the goal of the game, but overall the it's nice seeing the fish in MY pond

And what's this hawk doing here? no wait give me my fish back!!
AbominableScience
16. Apr 2024 · 12:06 UTC
Very relaxing game, just that damn bird that rots our sanctuary, simple and effective. It lacks a bit of atmosphere to fully enjoy the game and you can summon unlimited koi until the animation is complete. Thanks a lot and keep it up!
ChrisBeck
16. Apr 2024 · 12:14 UTC
Bit confused on what the aim is? I read the how to play but couldn't get my head around it, other than that the graphics and summonin animation is really nicely done. Could have used some background music to make it more relaxing. Good effort!
Salvation
16. Apr 2024 · 12:15 UTC
Nice Graphics. Gameplay bit random was unsure what fish the hawk will pick next or i just did not get it. But there is a fun bug if you spam mouse click when buying you can get way more fish then you have resources for. Overall i did play the first two levels the last level bugged out for some reason and the fish never landed in to the pond.

Good work with the game the idea summoning fish was very original.
zablas
16. Apr 2024 · 12:28 UTC
Interesting idea. Could be expanded on in the future :)
Gulcar
16. Apr 2024 · 18:09 UTC
Nice game. Don't really understand how the hawk works and the fish sometimes stay in the air after spawing. I like the sound effects.
asfdfdfd
16. Apr 2024 · 18:42 UTC
This game definitely have meditational mood. Ommmm.
Salanyel
16. Apr 2024 · 18:48 UTC
Very relaxing. I am not sure if I can react to the hawk to protect the correct fish but the runs where very fun and relaxing :)
Kiseki
17. Apr 2024 · 02:46 UTC
I know it is the type of game which you mostly stay calm and watch. Love to see different koi though!
LDJam user 242787
17. Apr 2024 · 06:20 UTC
I loved the mood of this one, and the graphics are nice. Got a bit lost on what I'm supposed to do though. Overall, great entry. Keep it up!
CourtneyLapin
17. Apr 2024 · 14:46 UTC
Interesting concept, but I did have a few issues.
-If I had enough to summon a certain fish, I could spam click and spawn a lot more than I could've bought. Bugs are expected, but this one was pretty notable, as it's easy to do, and makes the game way easier.
-I was a little confused on what some spells did, and also what the green status effect on stage 2 and 3 did.
-Was unsure what the win condition was. After playing I think it was to reach a certain number of Ghost Koi? But it would be nice if it was more clear during gameplay.
-Whenever I got a game over or advanced to the next stage, the game state is paused. Summoned fish would just float in the air lol. But at least pausing and unpausing fixed it.

Regardless, I had fun with it, and I could definitely see it being more fun with a few tweaks. Nice job!
shaneshanekavanagh
19. Apr 2024 · 16:40 UTC
There's something fun there to work on. Nice one!
Rowdy3
21. Apr 2024 · 10:42 UTC
There is a glitch in the game:
The brains are spent when the fish hits the pond, so if you click really fast you can summon as much as you want but just paying for 1 ;)

![koi.png](///raw/be5/31/z/649ac.png)

I like the game though, I think with a little polish it could be very fun :)