Damned Koi by Phillip Schulze
Damned Koi
Description:
In Damned Koi, you take on the role of a retired necromancer who has traded in dark sorcery for the tranquility of tending to a koi pond. However, your supernatural powers haven't diminished entirely. Instead, you use them to summon undead zombie koi fish from the grave, populating your pond with these eerie creatures.
Gameplay:
As the necromancer-caretaker, your primary objective is to protect your koi from various threats using your spells and necromantic abilities. You'll face predators, natural dangers, and possibly even rival necromancers seeking to disrupt your newfound peaceful existence.
Features:
- Summon Undead Koi: Use your necromantic powers to summon undead koi fish to inhabit your pond. Each zombie koi has unique characteristics and abilities.
- Defensive Spells: Cast powerful spells to defend your koi from predators and other dangers.
Developers:
- Created by Phillip, Andrew, Tian, and Erick

| Original URL | https://ldjam.com/events/ludum-dare/55/damned-koi |
Ratings
| Overall | 1077th | 3.04⭐ | 27🧑⚖️ |
| Fun | 1034th | 2.94⭐ | 27🧑⚖️ |
| Innovation | 865th | 3.06⭐ | 27🧑⚖️ |
| Theme | 510th | 3.76⭐ | 27🧑⚖️ |
| Graphics | 954th | 3.04⭐ | 27🧑⚖️ |
| Audio | 715th | 2.783⭐ | 25🧑⚖️ |
| Humor | 900th | 2.478⭐ | 25🧑⚖️ |
| Mood | 1031th | 3⭐ | 27🧑⚖️ |
| Given | 16🗳️ | 29🗨️ |
And what's this hawk doing here? no wait give me my fish back!!
Good work with the game the idea summoning fish was very original.
-If I had enough to summon a certain fish, I could spam click and spawn a lot more than I could've bought. Bugs are expected, but this one was pretty notable, as it's easy to do, and makes the game way easier.
-I was a little confused on what some spells did, and also what the green status effect on stage 2 and 3 did.
-Was unsure what the win condition was. After playing I think it was to reach a certain number of Ghost Koi? But it would be nice if it was more clear during gameplay.
-Whenever I got a game over or advanced to the next stage, the game state is paused. Summoned fish would just float in the air lol. But at least pausing and unpausing fixed it.
Regardless, I had fun with it, and I could definitely see it being more fun with a few tweaks. Nice job!
The brains are spent when the fish hits the pond, so if you click really fast you can summon as much as you want but just paying for 1 ;)

I like the game though, I think with a little polish it could be very fun :)