Imp Unsummoning by riv-roy

[raw]
made by riv-roy for Ludum Dare 55 (JAM)

Combine and bash long ranged spell summoning runes together to banish some pesky imps.

  • Try Fullscreen on the web player to be able to see the text. (may have to scroll down)

Instructions

instructions.png

Notes:

For the HTML player - Edge may be laggy for the web player, try Firefox/Chrome and see if that helps.

Updates

  • Added Windows build, for anyone that can't play in browser above.
  • Added an exit button in the options menu on windows build, otherwise exiting the game was difficult :(

Ratings

Overall 930th 3.25⭐ 28🧑‍⚖️
Fun 856th 3.167⭐ 29🧑‍⚖️
Innovation 425th 3.519⭐ 29🧑‍⚖️
Theme 841th 3.333⭐ 29🧑‍⚖️
Audio 608th 3.148⭐ 29🧑‍⚖️
Humor 793th 2.66⭐ 27🧑‍⚖️
Mood 1053th 2.962⭐ 28🧑‍⚖️
Given 21🗳️ 31🗨️

Feedback

vinzBad
16. Apr 2024 · 15:22 UTC
I think you forgot to include the link to your game :wink:
vinzBad
16. Apr 2024 · 15:23 UTC
NVM I'm dumb, there's a play button at the top of the page :face_palm:
Swerky
16. Apr 2024 · 15:26 UTC
Well done!
Quite a lot of content.

I had a bug where my projectile go throught a border (between the box).
GaryNinja
16. Apr 2024 · 15:27 UTC
Very fun game, cool core concept, had some difficulty on the second level getting the attacks to work, but that may have been my bad.
vinzBad
16. Apr 2024 · 15:31 UTC
Very interesting concept! It took me a while to figure out the controls and mechanics. I like the puzzle aspect of building your own spells to solve the levels. I miss an easy way to undo my mistakes or restart a level though. The soundtrack is nice.
coffie
16. Apr 2024 · 15:32 UTC
Looks like the type of game I love playing! A small explanation of how to play would be nice (if there wasn't enough time to add that in the game, maybe it'd be nice to add a small gameplay video or instructions in the entry). Please let me know if you do that and I'll come back!
minjutin
16. Apr 2024 · 15:32 UTC
Took me a while to figure out what to do but I like the idea of tinkering with bullets, really creative.
Escyll
16. Apr 2024 · 15:32 UTC
Overall nice game :), nice graphics and approach. Nice work.
Exio4
16. Apr 2024 · 15:36 UTC
Very fun game!

I'm loving the mechanics, but finding it hard/not very intuitive to know what to do without lots of trial and error & controls cumbersome...

but damn the gameplay is pretty neat :smile:
Drew Pirrone-Brusse
16. Apr 2024 · 15:39 UTC
Definitely some issues with getting the attacks to work correctly, but I love the core mechanic. Really impressive puzzle design for a jam!
OrangeDragon
16. Apr 2024 · 15:58 UTC
Gameplay loop is really addictive! Trying out new spell combinations is super fun. Had some trouble progressing on level two, but managed to go further with some trial and error. Overall a good game.

P. S.: Like the ominous audio :)
Salanyel
16. Apr 2024 · 19:19 UTC
I got lost for a while trying to understand how the mechanics were working, but once I got it, I enjoyed it a lot!
BlackCat508
17. Apr 2024 · 01:58 UTC
aiming and then firing felt a little tedious, but other than that it was good!
Tinker1175
17. Apr 2024 · 02:05 UTC
I enjoyed this, though I am not sure if I understood the modifiers right? When I added the modifiers, the left one worked to help pierce through multiple enemies, but the right one seemed to do nothing? The audio was good as well!
zablas
17. Apr 2024 · 08:41 UTC
It's fun to combine different modifiers and see what you get. Cool idea. Encountered a couple of bugs but it's ok.
the neon shark
18. Apr 2024 · 06:54 UTC
Nice job with this game! It was glitching out in the beginning and not shooting any of my bolts. To this moment I'm still not sure what the hammer icon does too lol. One things started working, I realized this game is partially a puzzle game and partially a skill-based aiming game -- super cool! I like the idea of the different abilities and customizing my spellcasts to kill all the enemies. I think this has the bones of something great. Thanks for sharing :)
MoebiusMeow
18. Apr 2024 · 07:25 UTC
I think I have beaten the game since I passed a relatively hard level and entered an empty level. :confetti_ball:

The content is much richer than I expected and I enjoyed these high quality puzzles. I really like the strategy of combining the Ghost rune and the Piercing rune and sniping two different imps across the map (saving a crucial Bolt rune in the last level).

As for the collision system, there might be some bugs that bolts always go to the right-hand side after bouncing back off a wall. However, it doesn't matter that much since I can still beat the levels without using Bouncing runes.

Despite the simple graphic, the sound effect is just fascinating. I really like it.

Nice work after all!
Evgenii Victorovich
20. Apr 2024 · 11:46 UTC
Good puzzle game, loved the idea of making combinations to make a hit you need.
xuanqiuyun
21. Apr 2024 · 07:19 UTC
Interesting mechanism
Jared York
24. Apr 2024 · 20:12 UTC
The core mechanics are great. I did run out of rune bolts it appeared, and didn't know what to do from there.
LDJam user 374168
27. Apr 2024 · 19:32 UTC
Interesting take on the theme and the gameplay in general, I liked that it was kind of like a golfing game (take your shot and fire). I think the levels are pretty fun, trying to figuring out how to kill all of the imps. For me the biggest improvement could be to the rune system, because personally I didn't understand what some of the symbols meant and how combinations would change things. Maybe some kind of in-game text or indication of what the runes would do could help, so players don't get too confused. Nice job with this!
Mibi88
29. Apr 2024 · 16:43 UTC
A very polished game with an interesting concept, but it is very hard to understand what the modifiers do. A good game overall.