Moth Magic by Impalpable
Eat the flowers to heal, plant the seeds on the lawn, summon more moths! Repeat!
Use Arrow Keys to move left, right, up an down.
Use X to plant flowers.
A game about cute moths and ecologies made in Pico-8. First LD Jam! Happy for critical feedback, I will be developing and iterating on the prototype in the future.
Thank you to SpaceCat at YouTube for all the Pico-8 tutorials!
| Link | https://sarahdotgames.itch.io/moth-magic |
| Original URL | https://ldjam.com/events/ludum-dare/55/moth-magic |
Ratings
| Overall | 289th | 3⭐ | 34🧑⚖️ |
| Fun | 293th | 2.862⭐ | 31🧑⚖️ |
| Innovation | 181th | 3.306⭐ | 33🧑⚖️ |
| Theme | 285th | 2.968⭐ | 33🧑⚖️ |
| Graphics | 159th | 3.565⭐ | 33🧑⚖️ |
| Audio | 235th | 2.767⭐ | 32🧑⚖️ |
| Mood | 184th | 3.274⭐ | 33🧑⚖️ |
| Given | 35🗳️ | 43🗨️ |

We are legion. We are many.

An accessibility thing to note here. Color shouldn't be the only visual differentiator for the player character. You can barely see the player character here, but if you're insensitive to red or green the visual distinction is even more muted:

Two suggestions would be:
* Control placement of subordinate moths so they can't overlap the player character and make the player moth slightly larger than the others.
* OR allow for collection by any of the moths, and when planting select any valid subordinate location if the one the player is hovering over is occupied.

Flowers seemed a bit hard to collect at times, collision box seemed very small.
It gets really laggy after a while. This might explain why, but I did beat the game I guess :)

Good art and music!
I would have kept playing, would have been nice to see a big field of flowers.
but, the idea and touch is really unique, I really like the vivied feeling on such limited pixels
PS: I was on my way to plant flowers all over the world when the game suddenly froze (after collecting three more flowers after filling the bellow bar). The engine also seems to slow down every time you get a new moth in your crew.