Skelly-Tons by Jajo
Turns out necromancy is very easy and summoning a large volume of skeletons can help protect your castle.
Controls:
WASD/Arrow Keys- Move
Left mouse button- Summon skeletons
Mouse- Aim
Enemy Colour Legend:
White- Charging Attack; hit to make vulnerable
Red- Attacking; more dangerous
Green- Vulnerable; hit for critical damage
Follow itch io link for web version, Godot web doesn't like the ludum dare website
| Link | https://jajo.itch.io/skelly-tons |
| Link | https://jajo.itch.io/skelly-tons |
| Link | https://jajo.itch.io/skelly-tons |
| Original URL | https://ldjam.com/events/ludum-dare/55/skelly-tons |
Ratings
| Overall | 320th | 2.857⭐ | 23🧑⚖️ |
| Fun | 265th | 3⭐ | 23🧑⚖️ |
| Innovation | 334th | 2.524⭐ | 23🧑⚖️ |
| Theme | 225th | 3.381⭐ | 23🧑⚖️ |
| Graphics | 206th | 3.286⭐ | 23🧑⚖️ |
| Audio | 194th | 3.05⭐ | 22🧑⚖️ |
| Humor | 237th | 2.476⭐ | 23🧑⚖️ |
| Mood | 262th | 2.952⭐ | 23🧑⚖️ |
| Given | 13🗳️ | 13🗨️ |
Overall great work, keep it up! :)
Some points:
- I found the controls to be intuitive, though navigation was a little tricky because of the sliding.
- As with the other raters, the lack of hit feedback / apparent invulnerability of the enemies was kinda confusing.
- It's a big empty room so it would benefit from some decorations & some pickups dotted around.
- Bonus points for the mute UI (although i didn't use it cause i thought the music was pretty good!)
I think you did a great job within the time constraints of the jam.
Good start to a nice game, well done!