Sigils Of Abyss by Jokku

[raw]
made by Jokku for Ludum Dare 55 (JAM)

Combine signs to summon strong arcane effects.

Use all our might to defeat your mystical opponent in a forgotten abyss.

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Left click to drag signs. ESC to open pause-menu. Settings can be found in the main menu.

Screenshot 2024-04-16 024439.jpg

Headphones and volume adjustment are recommended for best experience.

Screenshot 2024-04-16 024644.png

All assests (apart from the font) were created from the ground up by us: - @jokku on 3D-art, sounds, VFX and its logic - @Aelius on 2D-art and gameplay coding

Screenshot 2024-04-16 025007.png

Download to find out what waits for you downbelow. Web build works but download has better graphics.

Ratings

Overall 1017th 3.158⭐ 21🧑‍⚖️
Fun 1107th 2.789⭐ 21🧑‍⚖️
Innovation 791th 3.132⭐ 21🧑‍⚖️
Theme 743th 3.474⭐ 21🧑‍⚖️
Graphics 331th 4.053⭐ 21🧑‍⚖️
Audio 651th 3.026⭐ 21🧑‍⚖️
Humor 1025th 2.059⭐ 19🧑‍⚖️
Mood 701th 3.447⭐ 21🧑‍⚖️
Given 32🗳️ 15🗨️

Feedback

GreenRadiation
16. Apr 2024 · 12:08 UTC
Cool game, although it's hard to understand the properties of the spells. Decent graphics, but my fairly powerful computer starts to overheat from such a game :)
Anyway, great job!
larseemil
16. Apr 2024 · 13:18 UTC
Very unique consept and nice visuals
thiago neumann
17. Apr 2024 · 12:37 UTC
I loved the black and white aspect that the game has, and how it uses the technique
BauBau
17. Apr 2024 · 12:43 UTC
Would be great to have some kind of indication on what sigil combination does what. Maybe Mana spell, basically instead of waiting a turn, you can buff yourself and use a mana spell. Nice entry, graphics are really good!
MatthewDrake
17. Apr 2024 · 12:45 UTC
Really cool atmosphere! Was interesting trying out different combinations too. I couldn't find a way to regain mana, though I can see in the comments section that a mana spell does exist so I might have just not explored enough.
Sodoj
17. Apr 2024 · 12:47 UTC
It's a neat concept. Discovering what each combination of sigils does is really fun, but it took me a very long time to discover the one that deals damage to the enemy. I can see this being a pretty cool game if fleshed out so keep working at it!
owenmdvd
17. Apr 2024 · 12:47 UTC
Confusing at start, which combinaison create what, etc. Nice graphic !
congusbongus
17. Apr 2024 · 13:10 UTC
The gameplay was quite opaque but it seems promising - there wasn't enough feedback to experiment and figure out winning strategies though. A cool idea!
LDJam user 355344
17. Apr 2024 · 18:50 UTC
I think more training should have been added, as I didn't understand how to restore mana and what each sign depends on. But it's not bad
Arasander
20. Apr 2024 · 09:52 UTC
Great concept ! I try to find all the combos but it's quite difficult to remember all of them. The graphics are stunning !
Derpmeowmeow
03. May 2024 · 14:17 UTC
It's a unique concept, I enjoyed the game. It would be better if there was more guidance and indication when casting spells though! Regardless, good job!
TentacleDream
03. May 2024 · 14:19 UTC
Cool concept. Figuring out each sigil combination is fun, but it took a while to find the one that damages enemies. With more development, this could be a great game! Apologies for any language errors!
Game-mon
03. May 2024 · 17:29 UTC
Visuals are gorgeous for me, 20/20. Now I would probably like to know a little bit more what combinations do what beforehand. Although I understand it's interesting to discover them. Maybe emphasize more on the discovery (every combination discovered could be shown in a book for instance). Overall it's a cool concept, thank you for making this!