In The Shadows by Beep Boop

[raw]
made by Beep Boop for Ludum Dare 55 (JAM)

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We stumble forward in the dark, we tread where none have tread before, we are blind to the workings of the other world. One thing is certain, the town of Dartdover is linked to some other place beyond our wildest imaginations. I have made contact with a creature who dwells there, if I bring it to this world, I can take it’s place in the other. This must be done.

Combine pieces in different places and different combinations to uncover dark secrets.

Credits:

Devs: Mallan, Pampo, CorvidCrunch, Gustavokado, BEEPBOOP

Ratings

Overall 278th 3.85⭐ 22🧑‍⚖️
Fun 402th 3.65⭐ 22🧑‍⚖️
Innovation 110th 3.95⭐ 22🧑‍⚖️
Theme 297th 4.025⭐ 22🧑‍⚖️
Graphics 212th 4.25⭐ 22🧑‍⚖️
Humor 689th 2.842⭐ 21🧑‍⚖️
Mood 39th 4.342⭐ 21🧑‍⚖️
Given 40🗳️ 28🗨️

Feedback

LocksmithArmy
15. Apr 2024 · 23:54 UTC
I couldnt get it to open :( the loading bar just kinda stopped at 90ish percent for a few minutes... I got tired of waitng...

I was looking forward to extreme fog of war tho... neat idea.
MallanSandan
16. Apr 2024 · 11:55 UTC
There's an exe up on itch now in case the browser version doesn't work! :')
tamara188
16. Apr 2024 · 19:50 UTC
The game is awesome! It is a little hard for me to see where I'm putting the pieces down. And I did end up getting arrested. Never did figure out what to do with the corpse, but I guess hiding it in a cellar wasn't the best solution lmao. I'd love if there was more feedback in game for where I can put things, but I did have a great time exploring the different combinations.
zablas
16. Apr 2024 · 21:34 UTC
Had some trouble loading the web version but overall a fine game.
Valcka
16. Apr 2024 · 22:16 UTC
A very beautiful game! Graphically nothing to say. Just a shame, I find that the "summoning" theme is not at the center of the game but more as an accessory. This is the small downside. Otherwise, nothing to complain about, the game is nice and intriguing!
Zanar
16. Apr 2024 · 22:16 UTC
Great game! I really liked the ambient of mystery! Good job!
Artemy Zen
16. Apr 2024 · 22:32 UTC
Really cool concept. It's like an 'alchemy' with consequences. I didn’t fully understand what to do in the end, but I think I’ll come back and play more later.
LDJam user 374028
17. Apr 2024 · 06:53 UTC
I played the game for three hours and managed to beat it and I love it. My first time I played for 90 minutes but couldn't continue because some bug wouldn't let me place pieces in or around half the cells of the library. Subsequent attemps took about 20 minutes each. I did consult the cheat sheet on Itch.

Overall, the gameplay is innovative and lots of fun, it fits the theme, and the graphics and music are fitting for the mood of the game. Great job, congratulations!
DinDotDout
17. Apr 2024 · 14:52 UTC
I played for half an hour and felt lost at the beginning and the end. halfway through i felt like i was geting what had to be done but in ended up just trying all the combinations when things were not working out. Feel like it has a lot of potential. Liked the aesthetics and the overall mood. Good job :)
Roman Dubrovin
19. Apr 2024 · 00:40 UTC
I really like the mood and this simple graphics!)
LDJam user 355344
20. Apr 2024 · 13:39 UTC
That's an interesting idea. Fun gameplay. Overall, not bad
PatteDeCanaard
28. Apr 2024 · 20:01 UTC
I really like the gameplay of the game. The boardgame effect is very well done. I think I would prefer to navigate with the mouse rather than the keyboard. I struggled a bit because I don't have a good memory: when I found piece combinations, I would forget them afterwards. I don't know if there could be a way to have a list of the combinations we made in-game. Otherwise, it's a very nice game on which you can easily spend tens of minutes, if not hours. Well done!
Utopia
28. Apr 2024 · 20:42 UTC
Interesting idea, sometimes it is hard to tell which combination results in what consequence, I would recommend a book that can take notes or something lol. Overall very good.
justking144
29. Apr 2024 · 07:33 UTC
Really fun to figure out all the combinations and what could be unlocked. That said, I thought the raindrop pulses on the map were events happening that I needed to react to.
Braulio_JG
29. Apr 2024 · 11:11 UTC
It's an interesting idea and kept me entertained for a while. The only thing I would add is some kind of clue of what you have to do, as I was very lost. Very good entry.
Pawciu
29. Apr 2024 · 14:04 UTC
I dont get it
Jonathan Lorenz
01. May 2024 · 13:34 UTC
Webgl build stops loading at the end of the loading bar (Firefox).