Trago Seu Amor De Volta Em 7 Dias by luuchowl
Trago Seu Amor de Volta Em 7 Dias | Your Loved One Back in 7 Days
This game is in 🇧🇷 - Portuguese
In Brazil, "Fazer uma simpatia" means to perform a small ritual aimed at achieving specific outcomes, often related to luck, love, health, or financial success.
In this game you have to achieve the love aiming in balancing the right items for your ceremony.



How to play
|Drag & Drop|Need help?|
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| Link | https://github.com/DeiveEx/LD_55 |
| Link | https://ueighti.itch.io/trago-seu-amor-de-volta-em-7-dias |
| Original URL | https://ldjam.com/events/ludum-dare/55/trago-seu-amor-de-volta-em-7-dias |
Ratings
| Overall | 274th | 3.853⭐ | 36🧑⚖️ |
| Fun | 452th | 3.588⭐ | 36🧑⚖️ |
| Innovation | 434th | 3.5⭐ | 36🧑⚖️ |
| Theme | 311th | 4⭐ | 36🧑⚖️ |
| Graphics | 54th | 4.544⭐ | 36🧑⚖️ |
| Audio | 237th | 3.773⭐ | 35🧑⚖️ |
| Humor | 633th | 2.952⭐ | 33🧑⚖️ |
| Mood | 166th | 4.045⭐ | 35🧑⚖️ |
| Given | 51🗳️ | 54🗨️ |
Having to memorize your solution is quite hard but add a nice touch to the strategy
art and audio are on point
Nice entry 👍
The game looks very nice. The effects on the evaluation of the summoning objects is well done and very pretty.
I must say it is impressive that you added a tutorial which highlights the different features and how they work (even though I didn't understand much), but the gameplay was clear enough to me to figure what was expected of me while playing. Good job once again!
Initially, I struggled to grasp the game mechanics, but after spending some time playing, it became much easier to understand. It's especially commendable considering it's not in my language. Keep up the excellent work! :cat:
I have no exposure to Portuguese, but it didn't stop me from this game. I think the design is really clever, the romantic theme, and the gameplay has a nice blend and balance. Great work!
The visuals are really cool too. And that's nice to share a Brazilian tradition. (This game would have worked for the "folklore" theme :rofl: )
Bom trabalho, malta!

Very good game guys the idea is great!
Also it was trivial to memorize the Portuguese names of a few items, but if you plan on adding any more items in the future, it would be nice to have a sprite list on the drop down UI instead of names, so that the game is more accessible to non-Portuguese speakers.
Finally it wasn't clear to me that the getting red/green/yellow progressed the heart meter and that that was actually the goal, but I figured that out on the second play through.
ALSO ALSO. I loved the garlic and roses splash screen for the love ending, as a garlic lover myself :rose:
However other then that, I found it really well done. Nice take on a wordle mechanics. The graphics are exceptional.
The hard level could require the player to end with "all items on proper places" and full heart level. You would have to calculate a few turns ahead.
Loved the entry. Good job :v: