You must not by kerotan24

[raw]
made by kerotan24 for LD33 (JAM)
Arrow keys to move, Space or E to change your face.

New Version

-Proper final!!
-Checkpoints!
-New assets
-One easter egg

Ratings

Coolness 56% 3
Overall(Jam) 3.28 466
Fun(Jam) 2.90 643
Graphics(Jam) 3.19 618
Humor(Jam) 2.19 823
Innovation(Jam) 3.68 116
Mood(Jam) 3.73 139
Theme(Jam) 3.09 785

Feedback

tayl1r
25. Aug 2015 · 18:04 UTC
Nice idea! Would be interesting to see this with more faces or levels.
yokcos700
25. Aug 2015 · 18:26 UTC
The music was pretty fantastic, but I found it rather too hard. Maybe puzzle games aren't my forte, I don't know. I must say that I like the atmosphere you created here.
Rongefilet
25. Aug 2015 · 18:32 UTC
Loves the music and overall mood, very cool mechanics too. ^^
BoxedMeatRevolution
25. Aug 2015 · 18:34 UTC
Very atmospheric. I like the face-swapping mechanic and I feel like there's potential for a great game if this idea were to be further developed.
DuzDuz
25. Aug 2015 · 18:43 UTC
Nice game!! I love it. And the main character is really creepy!!!
Jani Nykänen
26. Aug 2015 · 14:09 UTC
The art style makes the game atmosphere unique. I liked it!
congusbongus
27. Aug 2015 · 15:00 UTC
Nice mood, although the ending was a bit jarring. Animations were pretty neat.
kunzbe
27. Aug 2015 · 15:02 UTC
i really like your entry. awesome job. the game neatly fits to the theme.
GameQuester
27. Aug 2015 · 18:24 UTC
Liked the concept and the music. Good work!
Saf
27. Aug 2015 · 20:26 UTC
Interesting new face toggle mechanic. The characters were quite disturbing.. The world was very interesting, I would love to see this furher developed and understanding more about the setting. Great job
SecondDimension
29. Aug 2015 · 09:49 UTC
Good to see another Construct 2 game, I like the face swapping mechanic. A surreal experience, it would be nice to see a bit more explanation and context included. It had a nice mood.
Yrr
30. Aug 2015 · 21:21 UTC
CONGRATULATIONS
Derek Rumpler
01. Sep 2015 · 17:50 UTC
LOL, the end was a bit anti-climatic but I understand this was a jam.

You may not be making a point, but I like that this game makes a point. It seems like the point is that the NPCs are expendable to your own goals; something you see a lot of in games.

I'd definitely like to see this as a polished project. It is really good!
bossmojoman
07. Sep 2015 · 01:02 UTC
Interesting mechanic, nice job!
ZNCatlaw
07. Sep 2015 · 01:02 UTC
Weiiiiiird. I loved the slightly chilling music, it gave the game a real edge. Also, the blurred figure of the running animation was very eerie and cool.
boardtobits
08. Sep 2015 · 19:15 UTC
Would have been nice to include some checkpoints, but overall, this game worked well, handled well, and didn't overstay its welcome. Nicely done.
crucknuk
11. Sep 2015 · 19:04 UTC
Weird and disturbing but well executed :)
the art style is nice, it made me uncofortable i you want to know how good it was :P
the mood is just great!
would love to see a bit more because i ended up dead and didn't know why.
good job
Tanton-H2X
12. Sep 2015 · 07:18 UTC
so sadly about the ending...ToT
there are full of sadly ambient throughout the whole game
but Love it so much!
the blur of the hero's body ... these crying women...
just like a deeply dream..
i am running in my heart ...I only belong there ....
the part that i need to lead the woman through these traps
these recalled me about this game's level3:
http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=38755

Would love to see more iterations on this game~
Darkflint
13. Sep 2015 · 01:13 UTC
Shifting faces to changed behavior of the people, nice! Unfortunatly for me i somehow ended at a point where i couldnt reach any other path :( or i was to stupid to see the right way.
radmars
14. Sep 2015 · 05:16 UTC
Wow, the atmosphere in this is great, excellent work. The hitboxes in the fire bit were a bit annoying but otherwise the gameplay was solid. Great job!