Wand's Way by Inidal Dev

[raw]
made by Inidal Dev for Ludum Dare 55 (COMPO)

Hi,

This is my very first Ludum-Dare game, and I just started using Godot for the last couple of weeks. I've enjoyed making this game this weekend, but there are a lot of bigger things I would like to do in the future. If you have any experience making games or would have feedback for the game, I would love to hear your advice!

: )

Instructions:

  • 1) You control a Magic Wand that wants to travel as far as it can by finding its magic balance.

  • 2) To find your inner Balance you can try to sense it out but it helps to summon a helper orb to help guide you to your inner balance [By pressing S or Space Bar on keyboards]

  • 3) When you summon the Orb you will want to rotate your Wand as close you can in the direction of the orb to rise higher and as far away from it to fall lower

**Rotate Left or Right [By pressing holding the left and right arrows on keyboard or 'A' and 'D' keys]

(Note rotations will still effect path of your wand when you choose not to summon the orb)

  • 4) Otherwise if you want protection from the magical creations you will find on your journey you may want to summon a

  • 5) You will be able to summon a protective shield [By pressing W or Left Click Buttons]

  • 6) You will only be able to summon these magical objects into the game world if you journey long enough, you will know you can start to purchase upgrades when your Magic Wand starts to spark.

Good Luck!

Ratings

Overall 277th 3.065⭐ 25🧑‍⚖️
Fun 290th 2.87⭐ 25🧑‍⚖️
Innovation 163th 3.37⭐ 25🧑‍⚖️
Theme 325th 2.63⭐ 25🧑‍⚖️
Graphics 273th 2.913⭐ 25🧑‍⚖️
Audio 210th 2.955⭐ 24🧑‍⚖️
Humor 229th 2.526⭐ 21🧑‍⚖️
Mood 203th 3.196⭐ 25🧑‍⚖️
Given 23🗳️ 22🗨️

Feedback

LDJam user 386211
15. Apr 2024 · 02:49 UTC
Really cute graphics and color palette, and the particle effects are great as well. The game itself does feel a bit slow and floaty and could maybe benefit from some tweaks there
LDJam user 383212
15. Apr 2024 · 02:55 UTC
particle effects are nice, could use some better feedback on player inputs
bloodyaugust
15. Apr 2024 · 04:42 UTC
I really enjoyed the atmosphere of this one. Between the simple colors and graphics, the zen goal of the game, and the nice wind sound in the background, I could definitely see myself playing this to de-stress. With some tweaking of the sprites to make them a little softer and... I don't know, intentionally low-fi? This could definitely make some people happy on the app store. Anyway, this is a great entry, nicely done! :tada:
nickCherns
15. Apr 2024 · 05:15 UTC
I was able to reach 14m! It took me a couple minutes to figure how to actually play but when I did, I really enjoyed the mechanics. It reminded me of older IOS games where you had to survive getting hit. Thanks for letting me play!
OldDog
17. Apr 2024 · 09:56 UTC
simple but funny game,wish to see more content of this game,not suit for the jam theme so much
Cshep99
18. Apr 2024 · 05:06 UTC
very interesting mechanics, but its really hard! i feel like the turning speed might be a bit low. the farthest i could get was little over 6m.
LDJam user 238500
18. Apr 2024 · 16:44 UTC
Made it 15.8m. Overall it is fun! It is really slow correcting your course, but the enemies get pretty fast in the end. Feels like even if I have time to react it is impossible to move in time.
I like the wind sound, very nice.
Bx007
19. Apr 2024 · 06:05 UTC
Pretty nice little game! I like the idea of inner balance and traveling.
Impalpable
19. Apr 2024 · 10:04 UTC
The colour pallete is nice, the gameplay is interesting, it is slow to correct the course but that is part of the strategy. Personally, I feel like there could be more particles! XD, it's a nice game.
vidarn
20. Apr 2024 · 16:12 UTC
This was a very interesting game, it felt pretty unique. I like how it's relaxing and stressful at the same time :laughing: The movement mechanic was novel, and I really liked it. It was cool having to either "feel" in which ways the wand would go, or spend your sparkles on a guide sphere. Great job on making so much out of a small set of components, the game is elegant in its minimalistic design.
SaraFilipa
21. Apr 2024 · 18:55 UTC
There's something very calming, cosy, and visually pleasant about this game. It feels super relaxing. I had a fun time, and I think this is an amazing entry and quite impressive work by a solo dev. Well done!
Skyeward
22. Apr 2024 · 23:23 UTC
Nice clean looking game! Takes a while to get the feel of the movement but it's fun to experiment with
benskca
30. Apr 2024 · 20:46 UTC
The floating mechanics are fun! Once I got the hang of them it felt like the game could be a bit faster overall, once I'd set a decent high score (15m :sunglasses:) the amount of down time in a run to get back to it meant I didn't replay as many times as I would have otherwise.

Other people have already said it, but I really like the colour palette! The pastel colours look lovely