EMPLOYEE OF THE MONTH by jdah

Your boss got a court summons - guess it's up to you to take care of it!

Sort illegal documents!

Liquidate witnesses!

Bribe officials!

TECH
- C
- sokol
- SDL
- cute_sound
- emscripten
TOOLS
- Neovim
- GIMP
- BFXR
| Link | https://github.com/jdah/ld55 |
| Original URL | https://ldjam.com/events/ludum-dare/55/employee-of-the-month |
Ratings
| Overall | 93th | 3.763⭐ | 21🧑⚖️ |
| Fun | 72th | 3.789⭐ | 21🧑⚖️ |
| Innovation | 88th | 3.711⭐ | 21🧑⚖️ |
| Theme | 195th | 3.5⭐ | 21🧑⚖️ |
| Graphics | 139th | 3.658⭐ | 21🧑⚖️ |
| Audio | 202th | 3⭐ | 20🧑⚖️ |
| Humor | 29th | 3.974⭐ | 21🧑⚖️ |
| Mood | 71th | 3.789⭐ | 21🧑⚖️ |
| Given | 12🗳️ | 8🗨️ |
One critique I have is that the text at least from my computer is that it is hard to read. Consider using a way to highlight the text with brighter hues. Either way fun and hilarious game.
In the end i got almost the same frustration as from the real work. Thank you for that mr. developer!
In all seriousness, great game. Oh also, Why was six scared of seven? Because seven “ate” nine.
Even more amazing knowing it was done in C! Congrats!
A very funny entry with funny dialog, the first minigame is so impossible but so appropriate! The bombing one had its instructions cut off for me as well so I just bombed the entire highway and my boss was happy so... Mission complete I guess :D
And the final stage was stressful, I am not entirely sure I understood exactly how the cops were moving but I got out of there alive so... Good enough for me :p
Overall a very good game! It was fun, my only complains would be the hard to read font (especially on the in-between screens) and the audio is a bit dry but hey, it's a compo game. Congrats!
I love seeing a game jam game that properly sets the scene and explains how it works in-game. It might have been nice if I had a second to read the rules before each minigame started though haha.
As others have said, it's very hard (but I think thats a good thing. Much funner than if it was too easy).
I love the hand drawn pixel art style its very fitting.
I think the SFX can get a little annoying, but I understand in compo you gotta do what you gotta do haha.
I also think the first minigame would have benfitted from a 10 second window where you can try to sort them without more coming in, because it's very easy to get screwed in the last few seconds by basically RNG.
Overall great entry, keep up the amazing work!