Alvo Canto by LoicLeGrosFrere

Your master have let you handle the shop while she was away. You have to satisfy the client expectation. Choose which part to put in the MAGIC CAULDRON. Summon monsters by using your CIRCLE OF POWER. Choose wisely as different parts result in different abilities for your MONSTER!
Have fun!
Update: it's easier now :D
Credits:
- Development:
- crak
- loiclegrosfrere
- lsdlx
- tata
- Graphisms:
- Eyjayy
- Music:
- AmourLove
- Sound-design:
- Mimi
- Pietro Sammarco
| Link | https://loiclegrosfrere.itch.io/ld55 |
| Original URL | https://ldjam.com/events/ludum-dare/55/alvo-canto |
Ratings
| Overall | 554th | 3.591⭐ | 35🧑⚖️ |
| Fun | 746th | 3.288⭐ | 35🧑⚖️ |
| Innovation | 496th | 3.455⭐ | 35🧑⚖️ |
| Theme | 113th | 4.288⭐ | 35🧑⚖️ |
| Graphics | 407th | 3.955⭐ | 35🧑⚖️ |
| Audio | 109th | 4.045⭐ | 35🧑⚖️ |
| Humor | 180th | 3.781⭐ | 34🧑⚖️ |
| Mood | 456th | 3.697⭐ | 35🧑⚖️ |
| Given | 43🗳️ | 45🗨️ |
Nice one, guys!
Ah, yeah, and sounds is really funny.
Poor summoned creatures
interesting and cute implementation.
Thank you
The art is fabulous, the game seems really nicely designed and coded, and holy moly the sound design is stellar. I love the pitch-shifted vocals speaking in what sounds similar to Simlish but more slurry and strange, fitting the mood nicely. The ambience of the cauldron bubbling, the anticipation buildup of cooking, so good. It kind of reminds me of Breath of the Wild's cooking experience honestly. the way the music changes when you choose a mood / nightime or daytime is an excellent touch. All of this makes my brain very happy and really has a huge impact on my experience playing the game, its excellent audio feedback that keeps me engaged and builds anticipation.
I will say I wasn't _too_ clear on how to proceed after making the rahmen, but I did manage to get through a few rounds using my intuition, and figured I should match the number of ingredients that I used to make the first creature. I also found that the book didn't reveal more to me other than the Rahmen and the Blog -- maybe I missed something?
great work y'all!
At first I didn't know what was clickable or not, maybe a small hovering effect could be nice
Overall great and fun game, it was cool to see the monster I created as a result!:)
I think I'd like it more if there was more "busywork" in between tasks, like learning more uses for the ingredients beyond experimenting with them during summoning. Still, I had a good time with it!