Too Late by alfie275

[raw]
made by alfie275 for LD36 (COMPO)
WASD + Mouse
Space to jump

You can win



Some issues with older GPU's, may patch later.

Feedback

daveh
01. Sep 2016 · 18:52 UTC
This creeped me out. Genuinely. Especially those messages when I won. Good work on the atmosphere. You should make a horror game, I have a feeling you've got the knack.
dissonent
01. Sep 2016 · 19:33 UTC
Cool atmosphere. The music was perfect in setting the creepy tone of the game. I wish there was some sort of hint in game to direct where I was supposed to go. I'm a sucker for thought-provoking scenery, so the first thing I did was go inspect all the giant squares, but that ended up being a dead end. I eventually found the ending, but not after spending ten minutes walking aimlessly.

Overall, I say you nailed it on atmosphere. It could use a little more content beyond walking around though, and ultimately, despite being creepy, there didn't feel like any danger was coming, or came.
CliffracerX
09. Sep 2016 · 00:55 UTC
That flashing red "YOU WIN" creeped me the heck out...I got the impression that there was no "winning", through the atmosphere, and even the coloration/flash-rate of the message.

The music was delightfully unsettling. A query; did you make it with FL Studio? The piano sounded familiar to me, and I've spent a frankly ridiculous amount of time analyzing pianos the past year.
WERT Studio
10. Sep 2016 · 12:43 UTC
I win, it was intressting art
ReyHax
14. Sep 2016 · 01:42 UTC
I think I'm the one with an older gpu because all I could see is the colors blue white and grey move around when I move my mouse. darn... I really wanted to play from reading other comments
hitchh1k3r
16. Sep 2016 · 17:08 UTC
Interesting experience. Getting out of the starting pen felt a bit like breaking the game, but I think that is a good thing. It would have been nice to see the graphics developed a bit more, but I know that's difficult on a solo weekend project. ^_^

I found the slow walking speed frustrating, but at least I could guess where I had to get to right away, and reached the end before too long. I think a faster walking speed might have ruined the effect you were going for. Good work finishing this!
Siegfried Croes
18. Sep 2016 · 14:54 UTC
Really didn't know what I had to do but still finished the game. I especially liked the music. Well done!