Unholy One by Rubikon

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Credits:
Fedor Gavrilev - Game Design, Art Design, Programming.
Aman Kyrdzhagasov - Lead Programming.
Andrei Grigorev - Sound Design.
| Itch.Io | https://rubikon-entertainment.itch.io/unholy-one |
| Original URL | https://ldjam.com/events/ludum-dare/55/unholy-one |
Ratings
| Overall | 1123th | 2.941⭐ | 36🧑⚖️ |
| Fun | 1168th | 2.529⭐ | 36🧑⚖️ |
| Innovation | 753th | 3.191⭐ | 36🧑⚖️ |
| Theme | 958th | 3.136⭐ | 35🧑⚖️ |
| Graphics | 681th | 3.588⭐ | 36🧑⚖️ |
| Audio | 590th | 3.182⭐ | 35🧑⚖️ |
| Humor | 684th | 2.859⭐ | 34🧑⚖️ |
| Mood | 1086th | 2.875⭐ | 34🧑⚖️ |
| Given | 44🗳️ | 51🗨️ |
id suggest either using a limited amount of keys for casting that reroll after every minute or so, for example, using on QWERTYUI, and randomising every once in a while to groups of random letters, Or, using human readable words/phrases
I would also like to not use the mouse at all, can you upgrade with the keyboard? if so i couldnt manage to do it, id suggest using the numbers for upgrading, and labeling the number near the upgrade.
Art was pretty nice, even if simplistic.
Sitting through the tutorial voice everytime you start over was a pain, if that wasnt there i would try to play more and figure out if i am just too bad, or the game difficulty too high.
I failed to make good enough difficulty curve in time. Please consider to do the following to beat the game and listen to a **banger** of a soundtrack:
1. Upgrade Bow
2. Upgrade Ballista(Below Bow)
3. Upgrade Tombstone(Right to Ballista)
4. Cast Hammer
5. Repeat
Im not native english, and bad in understanding hearing.
Pixelart not bad btw
Nice Work Guys
The game looked very nice, and I was pleasantly surprised by the voice acting. Humourous and informative. I hope you find some more time to keep developing. If you want a good way to keep a curve, perhaps create import lists of keystrokes that vary from an easy list to a harder list that you can use to balance the curve a little better. Interested to see where this one goes!
- Allow upgrading from the beginning. Or forbid casting too, as I thought I couldn't upgrade at all.
- Don't really know what most of upgrades are doing - i could understand only bow, castle and something with souls (its limit I think?).
- As soon as you kill the first wave, you can stop casting abilities - castle damage is enough.
Really great idea - I'd love to play bigger version! And audio was just fantastic!
Also big fan of the voice acting as an intro, it's very unusual for a jam and adds a really nice touch to your game!
But once you get the hang of it, it becomes fun.
The pixel art is good and so is the general atmosphere, though perhaps a soundtrack is missing in the background during the game.
I think the idea is really cool. Nice job!