Shadow Summoner by ThinkWithGames

[raw]
made by ThinkWithGames for Ludum Dare 55 (COMPO)

Use your shadow to take control of enemies. Inspired by Shikamaru from Naruto.

USE THE ITCH.IO LINK

basic.png basic2.png

Ratings

Overall 122th 3.667⭐ 26🧑‍⚖️
Fun 76th 3.75⭐ 26🧑‍⚖️
Innovation 26th 4.125⭐ 26🧑‍⚖️
Theme 219th 3.417⭐ 26🧑‍⚖️
Graphics 286th 2.813⭐ 26🧑‍⚖️
Audio 133th 3.333⭐ 26🧑‍⚖️
Humor 120th 3.2⭐ 22🧑‍⚖️
Mood 141th 3.455⭐ 24🧑‍⚖️
Given 18🗳️ 25🗨️

Feedback

RilleP
15. Apr 2024 · 15:10 UTC
Very good puzzle game! I would have liked to see a more challenging level at the end.
BACON BEAST
15. Apr 2024 · 15:30 UTC
Took me a little while to understand what I was doing at first, but I managed to escape (many times) the ninjas. The addition of the balloons and ninjas that move in reverse of your movement make for very interesting and fun puzzles and it would be interesting to see more puzzle mechanics.

A bit of a nitpick, but I think the Shadow Length’s lock on to the ninja should still occur if the length is 0 but still in range, would make for a better feeling lock on.

Overall, good job!
jk5000
16. Apr 2024 · 06:46 UTC
A simple and fun little puzzle game. I had fun trying it. Liked the music, and visuals was okay. Overall a pretty good compo game. Well done.
LightningST
17. Apr 2024 · 03:37 UTC
Fun concept! This would make an awesome mobile game!
foolmoron
18. Apr 2024 · 04:33 UTC
Beat about 10 levels. Very interesting mechanic and there's a lot of potential here. The controls were a too finicky and sticky to want to play more. It would be nice if you found a way to make lengths more discrete and simple (1, 2, 3, 4, instead of 45, 50, 53, etc)
Tommy
18. Apr 2024 · 21:00 UTC
We happen to both choose the same title for our games, but it's amazing to see how different in the interpretation of the theme we went :D
I think you're game is pretty nice and well designed, the only issue I had is to get a little bit of practice with the control in the first levels (especially when you connect more than one thing, as in that case how the different segment extend is a little bit counter intuitive to me), but then I got the hang of it and it the last levels understood why you implemented it that way.
Cafe Spectrum Studio
19. Apr 2024 · 05:17 UTC
Nice idea
burnedkirby
19. Apr 2024 · 06:53 UTC
Neat puzzler! I like how the levels had progression such that new gameplay mechanics were introduced in a way that it became intuitive to learn them. Good work!
wo_ri_gou_le
19. Apr 2024 · 08:53 UTC
Cool! Level design has something in it, and is interesting! I specificly like the summon sound effects, sooooo good
Weine
19. Apr 2024 · 09:38 UTC
Interesting puzzles and good progressions. Well done!
manicthenobody
19. Apr 2024 · 18:14 UTC
Interesting mechanic. Lot of room to add more levels given more time.
BreakfastGun
21. Apr 2024 · 00:14 UTC
Very interesting puzzle game. Each of levels was well thought out and progressively introduced new concepts and difficulties. I would have preferred a more ninja-sounding music, but the sound effects are kinda cool.
commanderstitch
21. Apr 2024 · 01:13 UTC
summon shadow! summon balloon! summon what now?
ViniFlores
21. Apr 2024 · 03:18 UTC
Really good concept man, that could easily be polished into a full game, 5 stars