Attack of the Teves by Yernemm

Controls:
- WASD to move
- Aim with mouse
- Space or Left click to Kick bombs
Info:
- Bombs spawn around you, they explode over time.
- Kick bombs in front of you (on the indicator).
- Bombs that move fast enough become lit. Lit bombs explode on impact with enemies and player.
- Careful, Teves and Bombs will damage you.
- There are 3 enemy types which each behave differently.
- Defeat all the Teves to win!
Known bugs:
Death / Win screen restart buttons don't work ( alt+F4 to exit :/ )
Lore
You are a former-football-player-turned-wizard named Messy the Wise. You enter a kingdom under siege by demons known as Teves. You cast your endless-bomb-summoning spell and enter.
Credits
- Programming by Yernemm
- Audio by mMonolith
- 3D art / VFX by YoruVII
Attribution
Audio Engine: FMOD Studio by Firelight Technologies Pty Ltd.
Ratings
| Overall | 679th | 3.481⭐ | 56🧑⚖️ |
| Fun | 456th | 3.58⭐ | 58🧑⚖️ |
| Innovation | 522th | 3.435⭐ | 56🧑⚖️ |
| Theme | 1033th | 2.991⭐ | 56🧑⚖️ |
| Graphics | 735th | 3.509⭐ | 59🧑⚖️ |
| Audio | 524th | 3.306⭐ | 56🧑⚖️ |
| Humor | 404th | 3.352⭐ | 56🧑⚖️ |
| Mood | 760th | 3.398⭐ | 56🧑⚖️ |
| Given | 43🗳️ | 111🗨️ |
This is a fun little game. I don't know what Tepes are, but I do know it's satisfying when you manage to kill a giant gang of them with one bomb. I wish I had more control over where I summon the bombs to, though.
What is that little sight cone in front of me good for? At first I thought that it was my little bomb detector and I was digging up the bombs or something, but no, it's a summoning game. <3
Honestly, you know what my favorite thing is? Ok, fine, first - my second favorite thing is the gratuitous amount of gore that spawns when you blow yourself up. It makes me snicker. And my favorite thing is how twisted and weird the music turns when you die, I absolutely love it. Hmm, both of my favorite things involve me hurting myself. Maybe I should seek professional help... Great, now I need therapy. Thanks a lot, Tepes!
(The respawn button seem doesn't work)
It would be cool if the locations weren't completely so narrow. But at the same time, I understand why it was done, so it’s not scary.
I didn’t quite understand what was depicted in location 2 after the snowy forest. Was this the house of demons? If so, then a better hint could have been given.
And thanks for the game! This is really cool)