Summoning Survivor by Bowen
Play as the Demon King, summoning demons with you mouse, your keyboard your voice and even drawing magic circles, commanding an army of demons, bulldozing what you see in front of you, and incoming braves... Master a variety of summoning techniques while managing your army and managing your desktop!
Description
Our game Summoning Survivor tells the story of a newly appointed Demon King. The job of a Demon King is to summon monsters to attack cities, but your summoning skills only got you a C- at Demon King University and have been pretty much forgotten. When you just opened the summoning tutorial left by the previous Demon King, Guts attacked. You had to learn summoning techniques while surviving the Guts and raiding the territory.
There are so many different summoning techniques, and the best way to become proficient at them is to remain patient and persistent, and don't forget to check the book and the phone. As the Demon King, stand firm and let no one get in the way of your journey.
How to Play
This game is inspired by Vampire Survivor, but this time you'll need to play as the Demon King, using summoning techniques to summon all sorts of monsters to repel the incoming braves and keep moving forward until all of them are destroyed. As you advance, your summoning skills will be refined and you'll learn more ways to summon. You can dodge Guts' attacks by backing away from them, but the game ends when you can't back away from them, or when they are defeated.
When summoning, various summoning books (actually not a book, but a piece of paper in the game) helps you record spells and calculate cooldowns; the Book of Summon helps you gain basic knowledge, and the Phone provides you with additional assistance, and there's another three books(actually papers) with commands; but the books may block your screen, letting the incoming Guts stay out of your sight, despite the fact that you have many (no one has counted them, it may be close to infinite) eyes.

How to Control
- Use W/S to move the Demon King back and forth
- Hold down the LMB to drag the books and the phone, click on the edges of the Book Of Summon to flip
- Different summoning methods are available, including tapping, key input, and even drawing symbols on the screen and voice summoning.
- Summon Monsters with Tentacles: Click LMB, switch monster with A/D, check the Toggle Bar on the lower right corner of the screen
- Summon Support with Arrows: Hold Down Ctrl + W/A/S/D, you can check your MODULE Phone for command
- Summon Elite Monsters with Drawing: Hold Down RMB to Draw, you can check the Draw Book for the pattern
- Summon Magic Spell with Chant: Chanting the spell with your MICROPHONE, you can check the Chant Book for spell
- Each command has a separate COOLDOWN, and you can check them in the book/phone When you want to learn about the summoning methods, turn to Book of Summon. When you want to learn more about the commands, turn to the book and the phone.
Good luck and have fun!
About our team
We are a team from HUST, Wuhan, Hubei, China
张博文 负责了程序主要部分的开发,以及玩法策划
林照千 负责了程序主要部分的开发,策划和美术素材绘制
张悝 负责了玩法设计、程序开发,以及美术素材绘制
王一涵 负责了玩法设计,以及美术素材绘制
| Link | https://bingyan.itch.io/summonsurvivor |
| Original URL | https://ldjam.com/events/ludum-dare/55/summoning-survior |
Ratings
| Overall | 984th | 3.196⭐ | 30🧑⚖️ |
| Fun | 993th | 3.019⭐ | 29🧑⚖️ |
| Innovation | 838th | 3.089⭐ | 30🧑⚖️ |
| Theme | 598th | 3.661⭐ | 30🧑⚖️ |
| Graphics | 905th | 3.161⭐ | 30🧑⚖️ |
| Humor | 765th | 2.7⭐ | 27🧑⚖️ |
| Mood | 1018th | 3.037⭐ | 29🧑⚖️ |
| Given | 84🗳️ | 41🗨️ |
Read through the instructions before playing but wasn't super clear by what guts were or how W/D controlled the camera. Once I played I realised it's actually quite hard to explain.
I was a little overwhelmed once I got going, mostly because of two reasons:
1) When I moved the documents I accidentally spawned dudes. Which helped me not lose, but was distracting and confusing.
2) The documents totally covered my view, even once I did my second playthrough when I knew what I was doing it took up so much space. I wonder if a little area for the documents out of the way like Paper's Please would have made it cleaner?
The different mechanics for summoning was cool. I liked seeing the documents, knowing I had to do inputs in some way but it not working, then getting the "aha" moment when I saw in the rules what I had to do.
I missed how to turn the docs. I figured it out, but having an indicator that you can click the corners would be useful.
I tried to connect my microphone but unfortunately it didn't work. I really wanted to summon that meteor! Maybe I missed in the description but I didn't realise I needed a microphone. Maybe you could have an alternative input for those that don't have one?
I think the game would benefit from introducing mechanics step by step. There is a lot of stuff to do, but you throw everything at the player at the same time. For example, first you teach the player how to use left click summon. Then let the player switch summoned monsters. Then, teach the player to draw circles. And so on, and so forth.
By throwing too much stuff all at once, you make the game seem complicated, while in fact it's fun!
Still, great job making it! You managed to make so many cool features!
@woona It's true that we make a lot of function but have no time to make these functions gradually unlocked because we have one professional progarmmer who is me:( Anyway, thank you for these suggestions.
@clema Maybe you are right. Using 7z is my own habit. I will upload a zip version soon. Thank you for your advice.