APT - Advanced Persistent Tabby by MagnusFurcifer

[raw]
made by MagnusFurcifer for LD33 (COMPO)
----How to run the game!----
====================

1> Download one of the executable versions of the game: APT-AdvacnedPersistentTabby.zip or APT-AdvacnedPersistentTabby-NoSave.zip or APT-AdvacnedPersistentTabby_EXE.zip ​
2> Extract the ZIP file somewhere
3> Double click on APT.jar or APT.exe if you've downloaded the _EXE version
4> Become the cyber kitty.





There are three versions for download:

APT-AdvacnedPersistentTabby.zip - Saves best time data locally in the C:\Users\\.prefs\APT file (An XML File).

APT-AdvacnedPersistentTabby-NoSave.zip - Has this saving functioanlity disabled, in case you don't want the game putting anything in your user directory :)

APT-AdvancedPersistentTabby_EXE.zip​ - Has saves, and is also packaged into an executable with a bundled JRE in the archive so you don't need to install Java. It's big though.



Cats are the real monsters, and they are out to get us.

Tabby, a super secret cyber agent for the Kitty Liberation Army has a mission: To sit on laptop keyboards in order to prevent humans from doing things they need to do.

Will Tabby succeed? Will humanity pay the ultimate price for it's arrogance?

Controls:

Keyboard:
Left Arrow - Go Left
Right Arrow - Go Right
Space - Jump
S - Suicide

Xbox 360 Controller:
D-Pad Left - Go Left
D-Pad Right - Go Right
A - Jump
Y - Suicide





For those of you that read this far down, there is a super secret level for only most elite of cyber kitty agents. To get to this level, hold the "L" and "D" keys down on the title screen :)

Ratings

Coolness 81% 2
Overall 2.76 761
Audio 2.49 558
Fun 3.10 416
Graphics 2.00 878
Humor 3.08 303
Innovation 2.17 856
Mood 2.30 812
Theme 2.16 911

Feedback

d_pendikov
23. Aug 2015 · 17:25 UTC
cool
Itay2805
23. Aug 2015 · 17:53 UTC
Nice game
namrog84
24. Aug 2015 · 03:17 UTC
neat! I like it,
TerraCottaFrog
24. Aug 2015 · 03:22 UTC
Cool platformer with an interesting premise. The box you push has collision detection that feels off, though.

The first level should also have more interest, or at least some small platforms to teach jumping before harder challenges. The bland start left a slightly bad taste in my mouth for the rest of the experience.
dalbinblue
24. Aug 2015 · 03:24 UTC
This is a really good game. It's got a super meatboy vibe, but with more of a puzzle nature. The wall jump was well done, though there were a few times it glitched out and ran me up the wall. I think the best thing I could say was that the level design and pacing were good. The level was just long enough to not be frustrating, even when I died several times in the level.

I think you have a good solid grasp of level design for your first LD entry; and I'd love to see what your next game will be with so practice in asset creation.
APC
24. Aug 2015 · 03:25 UTC
I really like the intro sequence. The thought of militant cats is pretty funny. I hoped to see it develop more past the sleeping on keyboard goal.

I thought the platforming could have used some work. It didn't feel very smooth and it was a little glitchy. Specifically I was able to occasionally fall into the push blocks, and another issue which was annoying was that if I walked into the wall and jumped it would register it as a wall jump. So I'd often find myself trying to jump stairs and accidentally clip against one of the blocks which would then bounce me back. Once it even bounced me into a spike.
gilborn
24. Aug 2015 · 03:32 UTC
I died in shame
Pusty
24. Aug 2015 · 03:33 UTC
I actually played it till the end.
CYBER CATS ARE AWESOME!

* I lost my sound after level 3 or something like that
3CGames
24. Aug 2015 · 03:52 UTC
Not bad! I liked trying to glitch the wall jump to get super high.
TurtleP
24. Aug 2015 · 06:06 UTC
Neat, humorous fun when you explode.
Jezz0r
24. Aug 2015 · 06:47 UTC
Nice voice acting. D-Pad with controller was annoying, please add analog stick next time.
Thinkofdeath
24. Aug 2015 · 08:51 UTC
Pretty fun. The wall jump triggered often when I didn't want it to which was a pain and one of the levels where it looked like you needed to stack the boxes just had the boxes collapse on each other
sydream
24. Aug 2015 · 09:13 UTC
Nice platformer, though the controls are bit gimmicky at times. It easily lose momentum when pushing blocks, and the wall jump is bit odd. Other than that it's well done and has nice levels, though the theme adherence is bit lacking
Franklin's Ghost
24. Aug 2015 · 12:40 UTC
The voice over is great, helps set the mood for the rest of the game. Found the wall jump a bit difficult to use but overall a nice entry.
ChaosCult
25. Aug 2015 · 20:24 UTC
Good platformer feel, but the graphics are really bad, not just sprites, but the render itself too. As for the theme... Eh, not really a close hit here.
Zammalad
25. Aug 2015 · 20:25 UTC
Some of the platform mechanics didn't feel very smooth and were a little glitchy at times. Some nice mechanics though like the wall jumping.

Overall I liked the entry and the concept. Bit more polishing and would be very good.
WubAlliance
25. Aug 2015 · 20:26 UTC
Very funny idea (I can relate :) ). VERY nice job with the level progression: it's nice to see a game with a good difficulty curve. The collision could use some work and the walljumping was occasionally annoying. Great job overall, fun game!
HuvaaKoodia
25. Aug 2015 · 20:51 UTC
Those pesky humans sure keep their laptops in the weirdest, inconvenient places possible!

Sounds like a job for Tabby the CyberKitty!

There should be an animated series set in this universe. It would make millions.... of GIFs.
SinclairStrange
26. Aug 2015 · 08:36 UTC
Was fun, enjoyed having a blast playing it and I also loved the humor. Great stuff!
Fanatrick
28. Aug 2015 · 01:30 UTC
Playing this with better graphics would be satisfying :D
michael.meadows
29. Aug 2015 · 12:24 UTC
Started to feel like the predecessor to super meat boy. Good platform mechanics with quirky back story. Fun to play.
CheesyRamen
29. Aug 2015 · 15:47 UTC
I had fun playing through all the levels =)
Nice job!
Biruts
30. Aug 2015 · 13:11 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
Jezzamon
31. Aug 2015 · 21:57 UTC
Wall jumping is a little off. I think it would've worked better if you had to press the jump key to jump each time.

It's a shame there wasn't really anything new about this as a platformer though.

Still, good job in making a game that felt relatively complete
Patomkin
10. Sep 2015 · 09:48 UTC
That wall jump was more annoying than useful :D nice entry, played it through to the end
igoramendola
12. Sep 2015 · 06:50 UTC
hahaha that was funny! I adore games with that kind of humor.
I've finished the HARDCORE KITTY mode xD ...and I also finished the super secret level. Cool entry! ^^
Jupiter_Hadley
13. Sep 2015 · 12:14 UTC
Simple, fun game. I included it in part 28 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/UzsNzPlW29s