YABS by Solis
A long night is coming... the supreme wizard wants you to do all the tasks of his dungeon and because of that he gives you his summoning powers so you can create infinite copies of yourself to solve his tasks.!
| Itchio | https://mike170.itch.io/yabs |
| Original URL | https://ldjam.com/events/ludum-dare/55/yabs |
Ratings
| Overall | 479th | 3.658⭐ | 21🧑⚖️ |
| Fun | 417th | 3.632⭐ | 21🧑⚖️ |
| Innovation | 157th | 3.895⭐ | 21🧑⚖️ |
| Theme | 199th | 4.158⭐ | 21🧑⚖️ |
| Graphics | 253th | 4.184⭐ | 21🧑⚖️ |
| Audio | 446th | 3.447⭐ | 21🧑⚖️ |
| Humor | 391th | 3.368⭐ | 21🧑⚖️ |
| Mood | 127th | 4.105⭐ | 21🧑⚖️ |
| Given | 20🗳️ | 16🗨️ |

The small part of the game I could see was very cool. I really liked the time rewind mechanic though I wouldve preferred if my other selves would have been collidable
The art design and sound are cool!
### Good stuff:
- Very atmospheric, great lighting and mood - the audio complements the game well!
- Nice levels!
- Impressive that you got in a proper tutorial too!
### Suggestions:
- Character controls is pretty hard to work out.
### Bugs:
2nd level: The second level is possible to solve @gerolmed, but you need to jump in the corner, respawn, jump on the head of your clone, to reach the button, then respawn again to walk out the door.
#### 3rd level bug - stuck on bookshelf puzzle
I did however get stuck on the 3rd level where the bookshelf didn't move even though I pressed the trigger button on the floor - but maybe I just misunderstood how it works.
Super original, good use of the theme and very nice looking.
At first, I didn't notice the door at right (since camera follow the active player) I took time to find out what happened when pressing the button at level 2.
I think texts are auto-skipped to fast (may be should wait for a key pressed). Failed to read the tuto text. But I figure out the key by trying. I don't think the E key is mentionned. Then I took time to pull the lever at level 3. Maybe it should appear in some way when several clones are necessary to press a tile…
It force a good time management that clone disappears at summoning. Do I save time for the rest of the loop or do I keep it here a few more second if I fail to jump on his head with the next clone at fist try. I think it is a good implementation choice.
I really enjoyed this game.
Sooo, the good parts now! Fantastic models and pretty lighting and the music theme is very funkey. Funny dialogs, characters and the story. The tutorial part is very fun! Please tell me what YABS stands for. Yet Another... BS? ^^
Controls feel a little weird. I maight have missed it, but a restart level would also be nice, in case the player breaks the sequence.