Bad Kaiju Ju by synchingfeeling

[raw]
made by synchingfeeling for LD33 (COMPO)
The year is 1977. 90% of the world's landmass is now underwater and the world is at war. Floating cities are often targets for armoured, explosive-laden ships and there is only one line of defense...

Cutting-edge science has managed to breed and control huge jellyfish like monsters, capable of sinking the ships. By implanting cybernetic hardware into the Kaijus' brains the scientists are able to visualise their moves and coordinate strikes.

As the leading navy commander of PortSheaf, you are responsible for controlling the Kaiju and saving the city.

Using your 1977 COSMAC VIP, will you be able to use your Chip 8 visualisation of the high fidelity visceral world combat and Save The Day?

W to attack (5 key). The boats will stop attacking when you have succeeded.

Ratings

Coolness 60% 3
Overall 2.97 607
Fun 2.48 799
Graphics 3.19 412
Humor 2.62 504
Innovation 2.52 753
Mood 2.69 652
Theme 3.61 325

Feedback

Parappa
24. Aug 2015 · 05:28 UTC
Chip8 game! Nice!
Zerkruemler
24. Aug 2015 · 05:30 UTC
Haha, this one is funny. Especially the story and the explanation of the graphics. The game is fun for a short time, but gets boring fast. It is not clear if there is a goal to reach.
andyman404
25. Aug 2015 · 02:17 UTC
I beat it! One easy way is just to stay in the same spot and keep attacking, basically becoming a wall of death. Useful tactic especially when the ships get really fast. Reminds me of Atari 2600 games.
Flygamer101
25. Aug 2015 · 13:01 UTC
Nice :D Loved the game. One of the best parts was the graphics, ATARI 2600! It just needed like an intro, so we wouldn't have to read the description, just jump right in.
ArchBang
25. Aug 2015 · 21:02 UTC
Solid retro! Easy to beat but love the fidelity to the theme and nostalgia.
OldPeculier
25. Aug 2015 · 22:07 UTC
Love the retro feel. Not the most riveting game I've ever played, but major points for look-and-feel.
tweedle
26. Aug 2015 · 05:29 UTC
Loving the old school style!
A tutorial of some kind would be beneficial.
crucknuk
26. Aug 2015 · 19:25 UTC
good retro game. I liked the atari2600 style
TheOlinone
26. Aug 2015 · 19:28 UTC
This game just screams nostalgia right of the bat. The visible and purposefully bad refresh rate made me smile like a fool. Loved every minute of it.

Maybe a small intro ingame and/or a tutorial would be nice.

Keep it up dude!
lonewookie
26. Aug 2015 · 19:40 UTC
Love the backstory! Game is simple and very easy if you corner the ship.
wesley werner
26. Aug 2015 · 19:47 UTC
Know what I love about this game? Everything. The year is 1977 - the style of the game represents that, the code is assembly to boot. Easy controls, imaginative monster and epic refresh rate!
Suese
27. Aug 2015 · 05:57 UTC
You monster...
Blobo
27. Aug 2015 · 22:59 UTC
Pretty neat. looks like atari graphics :D
KhaoTom
29. Aug 2015 · 07:26 UTC
Awesome. A nice accompaniment would be some printed manual style cover art.
rotpar
30. Aug 2015 · 06:40 UTC
I love this game. So simple yet so fun. I loved the retro art style.
Franklin's Ghost
01. Sep 2015 · 10:09 UTC
Liked the story and the simple look and gameplay took me back to playing the old atari. Would be nice if there was a title screen setting the story though so I could go straight into the game knowing what was happening.
cyrixd
04. Sep 2015 · 12:38 UTC
Really nice story combined with the retro graphics, created a strong atmosphere that was just missing audio! Great use of theme too, the only game I've played where we control 'the monster' for a good cause.
3CGames
05. Sep 2015 · 04:07 UTC
Love it, good job on using chip8!