Summon & Chill by Flogram
Story: You're an apprentice summoner, and must search your mind for the correct words needed to complete a 3-minute incantation.
Playtime: 3 min
Controls: drag and drop/throw with the mouse
Credits: game design, programming, and music by me in 72 hours
My first Ludum Dare, and my first solo game jam. It's a game about arranging ominous-sounding falling Latin words, accompanied by ambient music affected by the gameplay.
https://www.youtube.com/watch?v=Yu1UJu37Wxk
Post-submission changelog: Increase cursor contrast for accessibility
| Link | https://flogram.itch.io/summon-and-chill |
| Original URL | https://ldjam.com/events/ludum-dare/55/summon-chill |
Ratings
| Overall | 476th | 3.659⭐ | 24🧑⚖️ |
| Fun | 651th | 3.381⭐ | 23🧑⚖️ |
| Innovation | 125th | 3.932⭐ | 24🧑⚖️ |
| Theme | 715th | 3.5⭐ | 24🧑⚖️ |
| Graphics | 1022th | 2.727⭐ | 24🧑⚖️ |
| Audio | 43th | 4.25⭐ | 24🧑⚖️ |
| Humor | 1032th | 1.976⭐ | 23🧑⚖️ |
| Mood | 118th | 4.114⭐ | 24🧑⚖️ |
| Given | 33🗳️ | 26🗨️ |
Somehow I always fail on the word 'Et' though, it never drops down.
Really nice atmosphere.
I do think a little visual / effect flair would be nice as the summoning progressed. Like some sort of gradual background gradient shift from black -> red.
I really liked the "bounce" when a falling word touches the dragged one and when a word falls and happens a non-voluntary fill in the sentence the game feels like more easy apparently.
Well done!
Good job regardless! Congrats on finishing your first Ludum Dare! Keep making stuff!
My only feedback is that it would be nice if a bit of the musical arrangement was tied to when the words got placed (not just completed, but when each word got placed). Sort of like how Tetris Effect does it (very hard in the scope of a game jam though obviously!).
Overall great work, keep it up! :)