Childhood Monsters by camthestar
Remember those childhood nightmares of being chased by monsters. Now you can be the monster and experience the monster's POV!
Controls:
WASD - move
ESCAPE - return to main menu
Coded in Java without external libraries, all graphics done in paint.net
This game should work on Windows, Max OSX, and Linux as long as you have Java installed, although I have only tested it with Windows.
Controls:
WASD - move
ESCAPE - return to main menu
Coded in Java without external libraries, all graphics done in paint.net
This game should work on Windows, Max OSX, and Linux as long as you have Java installed, although I have only tested it with Windows.
Ratings
| Coolness | 55% | 3 |
| Overall(Jam) | 2.81 | 870 |
| Audio(Jam) | 3.22 | 345 |
| Fun(Jam) | 3.14 | 464 |
| Graphics(Jam) | 2.59 | 872 |
| Innovation(Jam) | 2.30 | 978 |
| Mood(Jam) | 3.12 | 532 |
| Theme(Jam) | 3.96 | 145 |
One can only wonder where all those children go after I touch them... My belly? The waking world? The deepest, darkest pits of Mexico? A white van? Some mysteries might never be solved.
Java devs will actuall see the amount of efford put into the code. Nice work keep it up!
The monster is terrifying! Love it!
Massive errors log
http://pastebin.com/m4nGKiMS
Perfect use of theme!
Pros:
#datmusicthough
If the art were done in a darker style, this game would legit creep me out haha.
Controls felt good, monster speed vs children speed was perfect.
Cons:
The plain blue background. It kind of took away from the game I felt.
Overall:
Nice simple game. Good job
A word of advice from a fellow Java developer: Making everything from scratch is a good learning experience, and using external libraries may be bothersome. But for making games, especially when time constrained, it can be extremely useful to use a framework or an engine.
Take a look at LibGDX, it helped me a whole lot!
Indeed small hitbox, but that makes for those situations where you run around a kid to grab him!
Pretty fun.