Summoner's Quest by Macbarette


Oh, yes, the tale of the chosen one. He, who was bound by a powerful curse, locked in a treacherous dungeon, filled with demons and monsters ready to devour their soul.
With each rune discovered and every demon they summoned, the summoner gained new allies, combining their powers to unleash devastating spells.
But the legend says he's still down there, trying to break free from curse...

Arrow keys: The summoner moves.
Spacebar: The summoner wields his weapon.
TAB: Open rune menu to aid the summoner.
Mouse: Click to draw runes.

Game Maker Studio 2, LMMS, Aseprite

Brother_main: Code and game design
Gimleesan: Code and music
AmaiPetisu: Art and animation
Macbarette: Main character design and animation
(All the links on the itch.io game page)
| Summoner's quest | https://gimleesan.itch.io/summoners-quest |
| Original URL | https://ldjam.com/events/ludum-dare/55/summoners-quest |
Ratings
| Overall | 494th | 3.643⭐ | 23🧑⚖️ |
| Fun | 555th | 3.476⭐ | 23🧑⚖️ |
| Innovation | 682th | 3.262⭐ | 23🧑⚖️ |
| Theme | 466th | 3.81⭐ | 23🧑⚖️ |
| Graphics | 414th | 3.952⭐ | 23🧑⚖️ |
| Audio | 311th | 3.65⭐ | 22🧑⚖️ |
| Mood | 522th | 3.619⭐ | 23🧑⚖️ |
| Given | 13🗳️ | 10🗨️ |
I did just charge and spam the final boss with the powered up sword after my second attempt and it worked, maybe a damage cooldown on the boss would work.
Liked the enemy variety.
The final boss is also a cool addition ~~even if I got stuck in the wall because I was trying to leave the room during the transition~~.
Nice work! :)