The Unsummoner by OffworldDemon

[raw]
made by OffworldDemon for Ludum Dare 55 (JAM)

The local necromancer went wild in the crypt again and summoned a bunch of undead. You are a janitor, and it is your responsibility to un-summon these summons with... by summoning weapons of mass destruction.

openDoor.gif shotgunThrow.gif

CONTROLS:

WASD to move

SPACE to jump

SCROLL WHEEL to view different glyphs in the codex

Left click to draw/shoot

Right click to enter drawing mode/confirm drawing/throw away weapon

CREDITS:

Joel Hanson - Programming

Vladimir Karashchuk - Art & Level Design

Ratings

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Feedback

TellaTells
16. Apr 2024 · 02:21 UTC
I got jumpscared by my own arms when I turned too fast around a corner. 10/10

(But legit very fun - good application of the theme. LOVE drawing the glyphs in the air and it's surprisingly forgiving with the recognition. Even when it does end up spawning a different gun, which only happened once or twice for me, it's still good for killin. Very impressive for only two people as well!)
SirMcsquizy
16. Apr 2024 · 02:34 UTC
Thanks! @tellatells

I put a lot of work into that system and I am so glad it was recieved well
roman_hyacinths
23. Apr 2024 · 02:41 UTC
I really loved the idea and implementation of drawing glyphs! Very intuitive, and I feel like this could open the door to a world of a possibilities for both puzzle-solving and combat mechanics. The game was a bit glitchy for me, but such are most jam games :) Great work!