The Sorcerat by JamieOK

Description
Being lost in a dreamscape land is so much more fun with some furry friends by your side.

How To Play
WASD - Movement
Right Mouse Button - Use Sorcery to summon rats
Left Mouse Button - Place a flag to guide your rats
R key - Unsummon any existing rats

Credits
I created the gameplay, 3D art assets, sound effects and music.
2D character art drawn by my wonderful partner.
Sound effects created from https://sfxr.me/ and fonts sourced from https://www.1001fonts.com/
| Link | https://jamieok.itch.io/the-sorcerat |
| Original URL | https://ldjam.com/events/ludum-dare/55/the-sorcerat |
Ratings
| Overall | 689th | 3.477⭐ | 24🧑⚖️ |
| Fun | 797th | 3.227⭐ | 24🧑⚖️ |
| Innovation | 567th | 3.386⭐ | 24🧑⚖️ |
| Theme | 300th | 4.023⭐ | 24🧑⚖️ |
| Graphics | 606th | 3.705⭐ | 24🧑⚖️ |
| Audio | 569th | 3.227⭐ | 24🧑⚖️ |
| Humor | 558th | 3.05⭐ | 22🧑⚖️ |
| Mood | 662th | 3.476⭐ | 23🧑⚖️ |
| Given | 19🗳️ | 29🗨️ |
Not sure what was up with the boss monster, it died very quickly without doing much.
The near plane clipping effect when going upstairs was interesting.
@someone Thanks for the feedback! The boss 'fight' was very much a last minute, slapped together encounter to wrap the game up. (and also to use my Ludum Dare mascot, Crabulon)
And I definitely want to know, why is this sorcerer invoking cute rats? :D
Good soundtrack even tho there is a small gap in the loop.
Nice psychedelic design.
A bit to easy, I killed the boss in 2s by holding the right click..
Really cute entry, great job.
The walking speed feels a bit languid for my tastes.
I think turning gears, operating a pulley system, elevators, scales, see saws, would be such a fun level design playground!
I think you should be able to unlock a second flag to split up your group of rats for example.
Good job!
Very well done. Enjoyed it a lot. (please rate our game too, we are missing just 3 ratings)