Faust's Big Deal by Shugor

Collect Materials to use as ritual artefacts and summon Demon's to do your bidding!
CONTROLS
Mouse - interact, collect items, navigate menus.
WASD - move player character.
ESC - Access menu while in dungeon.
I highly recommend downloading to play as parts of the game run slowly in browser, but an HTML5 version is available at the Itch.io link below.

Thank you for checking out our game. We weren't able to incorporate all planned features in the jam period so some aspects of the game loop currently are a little lacking. We hope to continue this work on our own time.
| Link | https://shugor.itch.io/fausts-big-deal |
| Original URL | https://ldjam.com/events/ludum-dare/55/fausts-big-deal |
Ratings
| Overall | 621th | 3.526⭐ | 21🧑⚖️ |
| Fun | 720th | 3.316⭐ | 21🧑⚖️ |
| Innovation | 653th | 3.289⭐ | 21🧑⚖️ |
| Theme | 335th | 3.974⭐ | 21🧑⚖️ |
| Graphics | 581th | 3.737⭐ | 21🧑⚖️ |
| Audio | 292th | 3.694⭐ | 20🧑⚖️ |
| Humor | 802th | 2.639⭐ | 20🧑⚖️ |
| Mood | 458th | 3.694⭐ | 20🧑⚖️ |
| Given | 12🗳️ | 21🗨️ |
The camera in the dungeon moves a little abruptly it confuses, it's a pity they did not realize "manage" would be interesting to see
Great job, I can tell a lot of hard work went into this, and I'm curious to see how you might continue to build on this one!
Overall though, I'm impressed with what you were able to do in a short time, great job!
The vibes I got from this game were great, the art is pretty and the soundtrack fits perfectly! Most of my issues (Camera and hard to see pickups) were already addressed so I don't see the need to comment on these any more since they're small problems that are natural to happen in a jam setting.
This sure as hell plays more like a demo than a jam game and you did an amazing job in the little time you had! Should this get a release I would definitely check it out ;)
The visuals are pretty ncie as well and having the dungeon procedurally generate is quite a feat in a Game Jam.
I couldn't really summon anything else other than slimes adn I'm not sure if we can use them for anything sicne you said the gameplay is lacking, but I'm sure it would be pretty fun to experiment with different materials, even if it was just a "monster collection" game