The Art of Pixel Summoning (TAPS) by DigiDuncan
Learn about the monsters in this world, and summon them to aide you in battle! A puzzle-y type-matching monster fighter by DPN Games!
- Guess what two elements the enemy is composed of.
- With the elements you have, try to make the best match up!
- If you win, you'll get an element the enemy is made of!
- If you lose, you're out of the tournament!
- Fight a monster with all ten elements unlocked to win!
This was our first game in Godot! It's also our first serious game as a team.
SPOILERS: The type chart can be found here!: https://pasteboard.co/KlRcPPEkzuWx.png
Game made in Godot, sprites made in Aesprite, backgrounds made in Krita, music made in ProTracker!
Ratings
| Overall | 930th | 3.25⭐ | 28🧑⚖️ |
| Fun | 775th | 3.25⭐ | 28🧑⚖️ |
| Innovation | 694th | 3.25⭐ | 28🧑⚖️ |
| Theme | 135th | 4.25⭐ | 28🧑⚖️ |
| Graphics | 1017th | 2.769⭐ | 28🧑⚖️ |
| Audio | 725th | 2.729⭐ | 26🧑⚖️ |
| Humor | 611th | 2.979⭐ | 26🧑⚖️ |
| Mood | 937th | 3.173⭐ | 28🧑⚖️ |
| Given | 45🗳️ | 36🗨️ |
I hope you make more games in the future and that this is just to start. I'd recommend that you focus on playtesting later projects with other people. When testing our own projects, its easy to forget what the experience of a new player is like. I made a similar game for this jam involving combining things to summon new things and I found it to be very easy. My playtesters, on the other hand, found it difficult since they knew nothing of how the internal code worked. So, I changed a bit of how my game worked and I think that made it more enjoyable. I think that proper playtesting would have revealed the possible frustration in this game for players who do not know all the best combos by heart.
Good job with making this! I hope that you continue creating in the future.
Exactly - nothing.
Getting to try out new combinations and trying to guess whether they would work was fun. Would have been even better if you get more than 1 chance and get to experiment some more. Nice game overall.
Overall , good job on that game!
It is surprisingly fun! I managed to get quite a good chances.
Very impressive for you first LD jam.
I like that your starting elements are randomized, as well!
I like that it was randomised since I had to replay a few times before I got anywhere. Would've been more boring to redo the same set of steps every time by memorisation without understanding, so that was good.
The graphics mostly do their job well (besides the confusion I mentioned) but are a bit inconsistent in terms of line widths and so on. The music is nicely tense and the sound effects are fun :)
It was nice, and with some polish and clearer representation of the elements I think it could be really nice.