Helloons by CasualNothing
You work as a clown in hell. Make balloon animals to summon forms for various spirits of the afterlife.
Controls:
Left Click: draw balloon
Right Click: rotate view
Space: advance dialog
Mouse Wheel: zoom in and out
WASD: slide camera view
QE: roll camera view
Shift: disable/enable drawing plane and rotation point visual
Backspace: clear drawn balloons
Escape: pause

| Link | https://drive.google.com/file/d/1PvW2UzhiSo9Ku7zc3c9JgYxE51DodN13/view?usp=sharing |
| Original URL | https://ldjam.com/events/ludum-dare/55/helloons |
Ratings
| Overall | 1090th | 3⭐ | 21🧑⚖️ |
| Fun | 1127th | 2.737⭐ | 21🧑⚖️ |
| Innovation | 157th | 3.895⭐ | 21🧑⚖️ |
| Theme | 936th | 3.184⭐ | 21🧑⚖️ |
| Graphics | 854th | 3.263⭐ | 21🧑⚖️ |
| Audio | 681th | 2.944⭐ | 20🧑⚖️ |
| Humor | 644th | 2.921⭐ | 21🧑⚖️ |
| Mood | 1060th | 2.947⭐ | 21🧑⚖️ |
| Given | 20🗳️ | 6🗨️ |

I actually always sucked at folding balloon animals, but now this game lets me also suck at folding balloon animals *in clown hell*.
Making a game where you can draw in 3d is certainly an interesting challenge... the drawing works as a cool tech demo, and the theming is great!
Good job!

I was trying to make a little present and then I realized I could rotate the view while drawing so chaos happened
It takes me a moment to understand how to craft my balloon, but then it works great, well done!
A scoring system and different colors may have added a little more lifetime, but good game :)
Love the music. The laugh is a nice touch. It was fun to read about the different creatures. My favourite is the squonk.
It's a little janky but I wasn't sure whether it was actually intentional sometimes, like how the text would move to a new text box for just one more word even when there was plenty of space in the one before, because it seemed to kind of fit with the vibe/humour of the game :)
Had several crashes unfortunately: once when pressing backspace (at the same time the game had also failed to clear the previous balloon when moving on to the next task), once when pressing the summon button in the book, and once as soon as I started the executable.
Overall needs work but of course you did a great job implementing the main mechanic and it would be cool to see it polished!