Plaguebringers by zablas

[raw]
made by zablas for Ludum Dare 55 (JAM)

In Plaguebringers you are thrown into 14th century Europe, where you are responsible for the bubonic plague. Summon rats and... bigger rats to infect the villagers of a medieval town. Level up and increase the size and strength of your rat army.

No one is safe from the plague...

Screenshot<em>15.png Screenshot</em>16.png Screenshot_17.png

Ratings

Overall 814th 3.373⭐ 85🧑‍⚖️
Fun 700th 3.34⭐ 83🧑‍⚖️
Innovation 633th 3.317⭐ 84🧑‍⚖️
Theme 714th 3.506⭐ 85🧑‍⚖️
Humor 602th 2.994⭐ 81🧑‍⚖️
Mood 791th 3.373⭐ 85🧑‍⚖️
Given 158🗳️ 329🗨️

Feedback

PromZona
15. Apr 2024 · 20:30 UTC
Game is super un-optimized. Something around 10 FPS on my machine. Would really like to play it, but it is hard to do right now
🎤 zablas
15. Apr 2024 · 20:59 UTC
@promzona Uploaded a more optimized version. Probably won't hit 60 fps but try now! ^^
LDJam user 382819
16. Apr 2024 · 05:39 UTC
Your game is fantastic – the difficulty is spot-on and it all comes together so well. Looks like our team has loads to learn from you. Cheers to that, my friend.
WestEastStudio
16. Apr 2024 · 09:13 UTC
Great concept! Loved the hordes of rats. A bit unoptimized but still a great job!
6Knowledge
16. Apr 2024 · 09:16 UTC
Classic unreal engine experience, < 10fps, real time lighting and bundle assets. The rats were an interesting idea, but most of the time was probably spent on programming which didn't really leave time for gameplay design and balancing.
minjutin
16. Apr 2024 · 09:17 UTC
Fulfills my fantasy of being the queen of rats, a great environmental design with fun level up system. It's more sandboxy than a strategic game, and even though it is fun to spawn rats everywhere it lacks a long-term gameplay. Also, I need even bigger rats! Give me the biggest rat you got and I'll be 100% satisfied
Jo Bettaque
16. Apr 2024 · 09:21 UTC
This was really fun!, at first i took 2 tried to understand that killing people is good (at first i thought i needed them to spread before dieing) but as soon as i figured out the game it got much easier!
🎤 zablas
16. Apr 2024 · 09:26 UTC
@6knowledge Yeah we ran out of time for optimizations and better balancing. It happens! ^^
OlenIkimid
16. Apr 2024 · 11:31 UTC
I really like the concept (it ran okay on my PC, but I'm running a Ryzen 9 w/64gb of ram + 2080ti), but the upgrades happen far too frequently and don't scale at all. I was hoping to watch my hordes of rats infect the hapless villagers, but I kept getting interrupted by upgrade popups :laughing:

Still, you could iterate on this idea where you go from village to village, getting to larger and more complicated cities, and it becomes a bit of a puzzle game like in Lemmings, where you have to infect/attack weaker areas first and build up your summoning powers before trying to hit other areas that are better protected by the plague doctors.

Nice work, even if it's not potato friendly :upside_down: - I had fun!
LDJam user 359614
16. Apr 2024 · 11:59 UTC
Good fantasy that kinda remind me with A Plague Tale. The rat pandemic starts small but then it become so chaotic that left no one to survive... It would be better if this game had a goal though (maybe to kill X people on town?). Anyways, good job! I have a lot of fun playing this!
SvenErik
16. Apr 2024 · 12:01 UTC
Very nice concept, with room to expand on. It ran a bit slow at first, had to close up stuff to play it haha, but bearable. The atmosphere was really nice, though I do wish there was a bigger goal like previously mentioned, but splendid work nevertheless!
Joshua Miller-Pio
16. Apr 2024 · 12:23 UTC
Very cool game really enjoyed it, increasing summoners and mana regen is OP
Expiredcode
16. Apr 2024 · 12:37 UTC
Nice game, awesome arts! I had no performance issues, if not slightly when I had hundreds of rats at the same time :smile: I thought the objective was to defeat all the medics at once but I ended up running indefinitively, with over 6k infected and 200 days of plague :smile:
Roman Dubrovin
16. Apr 2024 · 12:52 UTC
I've tried to open a Linix version and it looks like it is 1fps for me...
LeoAtopos
16. Apr 2024 · 13:46 UTC
Camera flies away sometime
calvin
16. Apr 2024 · 13:47 UTC
Very fun concpet! would love to see it expanded
🎤 zablas
16. Apr 2024 · 13:54 UTC
@roman-dubrovin I am sorry you experienced that. I use Arch btw
YoYoJ
16. Apr 2024 · 14:14 UTC
Cool idea, simple way to play, efficient. Lighting a bit too much, oversaturated at certain places. Bit disappointed, because no difference between the big and small rats and lags but cool idea of game :)
SStyles93
16. Apr 2024 · 14:17 UTC
Nice idea, lacks a death condition and obviously due to the amount of rats, the fps drop fast.

With little improvement the game could really be cool :D
🎤 zablas
16. Apr 2024 · 14:25 UTC
@yoyoj Thanks for the feedback. The fat rat lives 3 seconds longer (just like irl) xD
🎤 zablas
16. Apr 2024 · 14:26 UTC
@sstyles93 Thanks for the criticism. The death condition is if you don't have enough mana to summons rats and there are no more rats left.
yepJames
16. Apr 2024 · 14:34 UTC
Maybe you need to balance a bit the game, but I've enjoyed it. I haven't got any problems with my PC, but I have a really nice one. Anyway, gj!
LocksmithArmy
16. Apr 2024 · 15:04 UTC
Really silly concept, like goat simulator lol. needs a bit more work and polish, but no reason this cant be as successful ;)
Eniggma
16. Apr 2024 · 15:26 UTC
Really fun game! I really liked the upgrades, they reminded me of Vampire Survivors. In the end, it was fun to watch my rats go out and infect people. I think this game really has a lot of potential and I wouldn't mind seeing an expanded edition sometime in the future. I noticed that the same upgrade could spawn multiple times in the same "Choose an upgrade," menu, so that was the other bug I encountered. I also found the font a little hard to read against the background. Also, randomly, a big rat model would pop in and out. I got to day three with plague level 44.
Sariiger
16. Apr 2024 · 16:32 UTC
I really liked the idea, and it was fun to play! The one issue I had is that once you get to the point that you can spawn hundreds of rats in 2-3 seconds, spawning a lot of them really takes a toll on the game's FPS. Nonetheless, it was a fun game to play and I had a great time!
LDJam user 235915
16. Apr 2024 · 18:47 UTC
Great strategy! And the unexpected appearance of a huge rat!)
LDJam user 99418
16. Apr 2024 · 20:16 UTC
Feels like more of an interactive demo. Unfortunately I'm not seeing what the fail state/win condition is.
EklBirifine
16. Apr 2024 · 20:30 UTC
Nice rats! A little confusing but very pretty game
europe is evil for sure)
Kseniya
16. Apr 2024 · 22:20 UTC
it's very beautiful and unusual, I liked it
YoruVII
16. Apr 2024 · 22:34 UTC
Rats, rats, we're the rats
We prey at night, we stalk at night, we're the rats
Gnum_
16. Apr 2024 · 22:45 UTC
interesting game
BitLuderRb7804Fr
16. Apr 2024 · 22:50 UTC
At level 50 I had about 1 fps, but I had fun anyway. :)
c0nscience
16. Apr 2024 · 23:10 UTC
Awfully satisfying! Well done. Yeah performance is going down pretty quickly if you spam summoning, but it was fun none the less!
ScreamingRainbows
16. Apr 2024 · 23:36 UTC
Love the idea !!
It's so fun but unfortunately my fps dropped to 3 when i got to around 3000 infected so i had to quit.
Satolas
16. Apr 2024 · 23:53 UTC
Nice art direction. The sound of the mouses are a bit unpleasant after a while when you summon them. Graphics look mice ! Maybe the city could get more gray and sad along the Plague disease expansion ;)

I really liked the fact that the plague it's kind of hard to spray at start !
But then it goes just as easy as the real one did !

Escape from Europe indeed XD

![oK0FGr5HMg_compress.png](///raw/8ca/53/z/63eba.png)
Joriska
17. Apr 2024 · 00:30 UTC
rats. 10/10
VPhyre
17. Apr 2024 · 03:01 UTC
Very interesting concept. As others said, I also had some performance issues, especially after having a significant amount of mice on the screen hahaha.

The graphics of your game are good, as is the gameplay. It's fun to summon the rats and get upgrades.

Good job!
NaPlz98
17. Apr 2024 · 04:25 UTC
Great concept! Very innovative and fun to play with the rats
Bruce Dellinger
17. Apr 2024 · 07:22 UTC
Its pretty.
MatthewDrake
17. Apr 2024 · 13:35 UTC
Had a great time with it, lost the first time because I didn't really understand how to get mana back but once I understood the game loop I was hooked. I'm not sure if there's an "end state", since I got to Day 3 and was easily able to kill villagers moments after they spawned. It could have used a win or lose screen, though I must admit I'm not sure how you'd do either. In any case, had a lot of fun with it, well done!
Artyom Volkov
17. Apr 2024 · 20:46 UTC
The idea of the game is great, and it plays quite good. If only was the theme It Spreads, but it's not.
Danny Allin
18. Apr 2024 · 02:04 UTC
Great little experience. Nice cross between Plague Inc. and an RTS. Not much of a challenge posed, but who needs challenge when you have Big Rat. Look forward to commanding my army of rats to greater glory!
digital bacon
18. Apr 2024 · 10:50 UTC
Interesting game. Love the historical setting! Very slick. Only thing was the constant popups offering upgrades, especially in the later stages.

Great work!
pres2300
18. Apr 2024 · 12:30 UTC
This was a fun idea! It had really satisfying gameplay. It took me a couple tries to get going, but I quickly had a broken run and got to a point where I could just spam rats constantly seemingly without consequence. I don't know if that was intended, but the difficulty started pretty difficult at first and then exploded into mass destruction. Because I was just spamming, I would often click on upgrades as they popped up without having a chance to read them. Overall, I had a lot of fun playing it. Nice job!
Sodoj
18. Apr 2024 · 15:45 UTC
It's oddly satisfying to infest a poor medieval village with hundreds and hundreds of rats and vermin! 1GB download was hefty, but it was worth it in my opinion. Besides some technical hiccups, my only gripe with the game is that the upgrades appear way too often, every two or three seconds. I wish they were less frequent so I could enjoy reining terror upon the village. It was still fun so well done!
TheGreatCarpet
18. Apr 2024 · 22:56 UTC
Cool game and cool idea! Everything is easy and understandable at once! Good job!
Timidger
19. Apr 2024 · 01:49 UTC
Wow that's a lot of bloom. I'm generally not a fan of it and the lighting seemed over done if that makes sense?

At one point the rats bowled over the medic (I was maybe a little over-zealous in eradicating them) which caused them to ragdoll. Very funny!

Not a fan of the font. Hard to read numbers and percent signs ("%" looks like "70")
ThomasZane
19. Apr 2024 · 08:38 UTC
Really cool game.
krakadushka
19. Apr 2024 · 09:32 UTC
It is so cool! I've spent a lot of time on your game! I wish there would be end, for example, rats could destroy buildings) Good luck!
LDJam user 374028
19. Apr 2024 · 10:12 UTC
Unreal Engine games are truly something else, my laptop nearly blew up. I managed to get to plague level 100 and 10000 infected. At some point the rats couldn't infect because there were so many concentrated on a single villager and couldn't go through each other, thus effectively protecting the villagers more effectively than the plague doctors. It's a interesting spin on the summoning theme. Good job!
Baluj
19. Apr 2024 · 19:46 UTC
It's an interesting concept, I've had a good time playing it. Good job!
Jean-Francois
19. Apr 2024 · 21:03 UTC
The art looks great but unfortunately I can't run it on macOS :/
Smidgens
22. Apr 2024 · 17:41 UTC
Fun premise. It would lend itself well to a black comedy narrative (akin to Overlord) wherein you go around infecting villages for ridiculous reasons. The idea of having level up bonuses was interesting too, although I kind of started ignoring them after a while cause I just wanted to spam the mouse and flood the village with more rats.
parkuhrmd
26. Apr 2024 · 20:43 UTC
The linux build seems broken. :(
It loads a map, but the camera seems stuck in the ground and no inputs are accepted.
Okamit
28. Apr 2024 · 15:17 UTC
Quite fun, a bit hard to play after a while though as it get's so easy you can just spam rats and the level up box appears 2 seconds later. With a bit more balancing and changes to the gameplay as you get through the game, it could become a quite fun game though!