Summoners Brawl by Untick
Game inspired loosely by the 'Age of War' flash/mini-game. Choose one of 3 summons and summon them on your side of the field (left), the enemy 'ai' also summons one and they walk down the lane towards the opponents side. When they clash, they will eliminate each other using rock-paper-scisors like strength/weaknesses. There are only 2 levels, you get to the second one by beating the first, the difference between the two is the amount of 'lanes'.
We are still very new in game making, godot has been an awesome tool to learn more about this craft. We think the idea was decent enough but there are many points we would have liked to improve or iterate over some more, but due to time constraints that just isn't possible.
In case the embed here doesn't work, head on over to itch.io through the provided link, we also uploaded the game there (just in case).
| ITCHIO | https://qqentertainment.itch.io/ldjam-55 |
| Original URL | https://ldjam.com/events/ludum-dare/55/summoners-brawl |
Ratings
| Given | 3🗳️ | 11🗨️ |
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The graphics and music are perfect for the game. Loved the voiced "Summoners Brawl" line! Music fits the mood very well too.
In terms of gameplay, it was hard to figure out at first but I think that in the end I managed to crack the code and found out that it was easier to beat the game by spamming critters than by following the rules of rock, paper, scissors.
Almost a perfect game: because of the lack of levels and the fact that spamming critters is broken; but congratulations! You've earned yourselves a follower.
Well done
Thank yous for all the nice comments so far, I'm glad you could get some enjoyment out of it, and yes, spamming seems to work best >.<
Card cooldown is short enough to only kinda spam creatures. But it is cool to start the game with a lite difficulty (A thing I did wrong on my side).
The gameplay is cool, It makes me want to restart a game over again. And the graphics are simple but nice.