"The Master" Project by The Walking Kiwi
Welcome to "The Master" Project. This is a game made for the Ludum Dare Jam, keep in mind that us the creators had a BIG plan for the game and tried to do as much as posible in 72 hours, but it's not even close to complete.
In the game you play as The Master, a disease that comes in soups (I know, right?), it's a platformer with a couple of levels though we intend to make more. Also we want to make a wider variety of enemies and bosses for future versions (if there are any).
Edit: If there is an error at the start of the game just ignore it, there was supposed to be an animation there, but we screwed up (picture 4).
Instructions:
W/A/D - Move
Left Click - Sword
You can jump on some enemies, the rest you can figure out by yourself.
Thanks for playing, we hope you enjoy the game even if it's not close to complete!
- Camilo Gallardo, Guillermo Zolessi, Rodrigo Médica
In the game you play as The Master, a disease that comes in soups (I know, right?), it's a platformer with a couple of levels though we intend to make more. Also we want to make a wider variety of enemies and bosses for future versions (if there are any).
Edit: If there is an error at the start of the game just ignore it, there was supposed to be an animation there, but we screwed up (picture 4).
Instructions:
W/A/D - Move
Left Click - Sword
You can jump on some enemies, the rest you can figure out by yourself.
Thanks for playing, we hope you enjoy the game even if it's not close to complete!
- Camilo Gallardo, Guillermo Zolessi, Rodrigo Médica
| Windows | http://www.mediafire.com/download/2diaarbc094t166/The_Master_Project.exe |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=44005 |
Ratings
| Coolness | 28% | 1981 |
| Overall(Jam) | 3.20 | 538 |
| Audio(Jam) | 3.27 | 315 |
| Fun(Jam) | 3.27 | 363 |
| Graphics(Jam) | 3.20 | 612 |
| Innovation(Jam) | 2.80 | 683 |
| Mood(Jam) | 3.40 | 311 |
| Theme(Jam) | 2.80 | 925 |
___________________________________________
ERROR in
action number 1
of Create Event
for object control:
Video file not found (or name too long).
Also the collisions when jumping were tough to gauge because it seemed like the detection box was smaller than your sprite, so I ended up getting hurt as much as I would actually stomp things.