Summoning for Dummies by Ilinx
[Try itch.io if it doesn't work on this page : https://ilinx-games.itch.io/summoning-for-dummies]
In "Summoning for Dummies", you play as an apprentice Summoner who forgot to do his homework. Summoning Lucifer? In so little time? That's impossible! Or is it?
It is up to you to learn how to summon increasingly powerful demons, thanks to your trusty "Summoning for Dummies" book!

Controls : * Next dialogue : Spacebar * Summon a demon : Spacebar * Select a Rune : Left-click * Assign selected rune to pentagram rune slot : Alphanumerical keys 1 to 5


PS : Didn't have time to add SFX / Music this time, sorry!
PPS : Part of the game relies on trying out new combinations of runes to spawn secret demons, but I get that some of you might not want to spend too much time on all of the games! So here's a little cheat sheet to spawn demons from the "Secrets" tab (runes are given in order) : * Fire Imp : Imp - Imp - Imp -Imp - Lord of the Pit * Demo Gorgon : Gargoyle - Gorgon - Gargoyle - Gorgon - Gargoyle * Manbat : Imp - Imp - Spectre - Gargoyle - Gargoyle * Batman : Gargoyle - Gargoyle - Spectre - Imp - Imp * Gengar : Imp - Spectre - Spectre - Spectre - Spectre * The Goat : Disciple of Baphomet - Imp - Disciple of Baphomet - Imp - Disciple of Baphomet * Firelord Ragnaros : Lord of the pit - Spectre - Lord of the pit - Spectre - Lord of the pit * The Bug : All Succubi
EDIT : There's a Typo for the Lord of the pit craft, it's 2 Gargoyles, 1 Disciple of Baphomet and 1 Spectre !
Ratings
| Overall | 229th | 3.278⭐ | 20🧑⚖️ |
| Fun | 297th | 2.833⭐ | 20🧑⚖️ |
| Innovation | 212th | 3.167⭐ | 20🧑⚖️ |
| Theme | 31th | 4.278⭐ | 20🧑⚖️ |
| Graphics | 67th | 4.056⭐ | 20🧑⚖️ |
| Humor | 75th | 3.556⭐ | 20🧑⚖️ |
| Mood | 174th | 3.333⭐ | 20🧑⚖️ |
| Given | 10🗳️ | 8🗨️ |
The difference is that the other ones were uploaded to itch.io. I'd recommend you do that. It looks fantastic!
Fun little incremental game! The first few summons are very linear, it really only gets interesting once you reach the Succubus. Could be fixed by giving some variety to the first summons.
Poking seemed to have little use but it's fun to see them hurry up and it has some nice animation as feedback. The effects of poking shouldn't be permanent tho, I managed to get a Gargoyle permanently stuck on my screen by clicking it a bunch.
The secrets are a very fun bonus feature!
And I really like the graphics!

Anyway, impressive graphics for a compo, good use of the foreground shadow play! The runes made me a bit nostalgique of the Diablo II era =D
It was a bit tedious restarting from 0 after a mistake, and I kinda wish that there was a mechanic to quickly re-summon a previously obtained monster. I feel like there's not much missing and the recipe exploration mechanic could be fun and satisfying!
Keep up the good work ✨

Anyway, really nice game! I loved the premise, and all the different demons were very fun. The dialog was also cute, and I liked the poking mechanic. I did encounter a bug where summoning too many imps at once softlocked the game, but otherwise, great entry!