ColorMon by FloweryAndy
ColorMon is a monster collection game featuring Summoning monsters using a paintbrush and palette! All assets were created entirely during the 72 hours of the game jam, including models, art, sound effects, music, and all code except Godot Engine and the public addon DialogueManager. Movement - WASD, Arrow keys, Joystick Confirm - Z, P, Enter, Spacebar, A Button Cancel - X, O, Backspace, B Button Escape Menu - Escape
Some controls in the game require keyboard and mouse for input.
| Original URL | https://ldjam.com/events/ludum-dare/55/colormon |
Ratings
| Overall | 1082th | 3.022⭐ | 48🧑⚖️ |
| Fun | 996th | 3.011⭐ | 47🧑⚖️ |
| Innovation | 1161th | 2.489⭐ | 47🧑⚖️ |
| Theme | 1004th | 3.067⭐ | 47🧑⚖️ |
| Graphics | 977th | 2.967⭐ | 47🧑⚖️ |
| Audio | 566th | 3.233⭐ | 47🧑⚖️ |
| Humor | 378th | 3.398⭐ | 46🧑⚖️ |
| Mood | 860th | 3.284⭐ | 46🧑⚖️ |
| Given | 33🗳️ | 74🗨️ |
>somewhere, a new piece of cheese mutters "not today, witch"
The jrpg battle system is nice and fun. I wish the battle screen didn't rotate all the time. It seems unneeded. And my witch walks veeeeery sloooowly - I guess she's not in a hurry to get anywhere :wink:
Would be nice to see your ColorMon collection somewhere. Cheesemon is the absolute best! I wasn't able to walk up the slope to go into the tunnel. But I guess that might be a purposeful limitation (or a bug?).
Quite fun, sadly it crashed when I entered the cave. I haven't really understood where the color comes in
Also the world is very tiny but that's probably due to the time limit :)
You made a nice little game!
The graphics are nice, although the overly saturated colors are somewhat hard to watch.
The music is cool :)
I don't know if there is any goal to meet, so I just went into the dungeon and run around.
I will put the video on my youtube: https://www.youtube.com/@standanovak
Have a nice day!